fix(flows): review v1.51 — start af stoppet flow venter hvis traktoren er lånt af puljen, stop/slet af et stoppet flow rører ikke lånte traktorer, oprydning efter indlæsning springer lånte over, vogn holdt af ET kørende flow, flyttet traktor glemmer sin vogn, Stop-knap også for flows der holder stille, fejlet start sætter vognen tilbage, bygning væk kun for bygninger set i sessionen, spuNameFleet rører kun egne ikke-delte parkeringer (v1.51.2.0)

This commit is contained in:
2026-09-28 23:26:01 +02:00
parent d2ac2fb36d
commit 368a4784f7
10 changed files with 109 additions and 22 deletions
+18 -5
View File
@@ -9,7 +9,8 @@ ADFleetNames.LOG_PREFIX = "ADSmartPickup: navne: "
-- ---- ren logik ----
-- vehicles = {{id, model, name, inRun, selfPropelled}} -> {{id, name, parkName, rename}}
function ADFleetNames.plan(vehicles)
-- parkUse = {[parkIndex] = antal køretøjer (også redskaber) med den parkering}: delte parkeringer røres ikke.
function ADFleetNames.plan(vehicles, parkUse)
local byModel = {}
for _, vehicle in ipairs(vehicles or {}) do
if not vehicle.inRun and not vehicle.selfPropelled then
@@ -27,7 +28,10 @@ function ADFleetNames.plan(vehicles)
local result = {}
for _, vehicle in ipairs(vehicles or {}) do
local name = newNames[vehicle.id] or vehicle.name or vehicle.model
table.insert(result, {id = vehicle.id, name = name, parkName = "P " .. name, rename = newNames[vehicle.id] ~= nil and name ~= vehicle.name})
local ownPark = vehicle.park == nil or ((parkUse or {})[vehicle.park] or 1) <= 1
table.insert(result, {id = vehicle.id, name = name, parkName = "P " .. name,
rename = newNames[vehicle.id] ~= nil and name ~= vehicle.name,
renamePark = newNames[vehicle.id] ~= nil and ownPark})
end
return result
end
@@ -35,18 +39,27 @@ end
-- ---- spil ----
function ADFleetNames.apply(adEnv)
local vehicles, byId = {}, {}
local vehicles, byId, parkUse = {}, {}, {}
local farmId = g_currentMission:getFarmId()
for _, any in pairs(g_currentMission.vehicleSystem.vehicles) do
local index = any.advd ~= nil and any.advd.parkDestination or nil
if type(index) == "number" and index >= 1 and any.getOwnerFarmId ~= nil and any:getOwnerFarmId() == farmId then
parkUse[index] = (parkUse[index] or 0) + 1
end
end
for _, vehicle in ipairs(ADRunsController.getFarmVehicles(adEnv)) do
local id = ADRunsController.getVehicleId(vehicle)
if id ~= nil and vehicle.getName ~= nil then
local ownIndex = vehicle.advd ~= nil and vehicle.advd.parkDestination or nil
table.insert(vehicles, {id = id, model = tostring(vehicle:getName()), name = ADRuns.vehicleLabel(vehicle),
park = type(ownIndex) == "number" and ownIndex >= 1 and ownIndex or nil,
inRun = ADRunsController.getRunForVehicle(vehicle) ~= nil,
selfPropelled = not ADPool.canPull(ADPool.ownRole(vehicle))})
byId[id] = vehicle
end
end
local renamed, parks = 0, 0
for _, entry in ipairs(ADFleetNames.plan(vehicles)) do
for _, entry in ipairs(ADFleetNames.plan(vehicles, parkUse)) do
local vehicle = byId[entry.id]
local module = vehicle.ad ~= nil and vehicle.ad.stateModule or nil
if entry.rename and module ~= nil and module.setName ~= nil then
@@ -56,7 +69,7 @@ function ADFleetNames.apply(adEnv)
end
local index = vehicle.advd ~= nil and vehicle.advd.parkDestination or nil
local marker = type(index) == "number" and index >= 1 and adEnv.ADGraphManager:getMapMarkerById(index) or nil
if marker ~= nil and marker.name ~= entry.parkName then
if entry.renamePark and marker ~= nil and marker.name ~= entry.parkName then
adEnv.ADGraphManager:renameMapMarker(entry.parkName, index)
parks = parks + 1
end