fix(review): palle/bulk pr. kilde, pallefabrikker uden læssestation, hold-omdirigering, last ved Start, tomme kilder udelukkes, færre rutetjek, advarsler huskes, paller kun Fra/Salg

This commit is contained in:
2026-09-23 10:18:36 +02:00
parent d8d2ff3c3e
commit 43483bda76
9 changed files with 379 additions and 45 deletions
+67 -9
View File
@@ -34,24 +34,68 @@ local function getPlaceableName(placeable, fallback)
return fallback
end
-- Pallevarer har en pallefil i spillets fillType-definition (halmkurve, mel, brød ...).
-- Varer der KAN stå på paller (spillets fillType-definition: isPalletType eller pallefil).
-- Sukker og mel er palletyper, men læsses som bulk ved en fabrik med læssestation — så om
-- varen er palle eller bulk afgøres pr. kilde i isPalletAt, ikke her.
function ADSources.isPalletFillType(fillType)
local desc = g_fillTypeManager ~= nil and g_fillTypeManager.getFillTypeByIndex ~= nil and g_fillTypeManager:getFillTypeByIndex(fillType) or nil
return desc ~= nil and desc.palletFilename ~= nil
return desc ~= nil and (desc.isPalletType == true or desc.palletFilename ~= nil)
end
local function stationSupports(station, fillType)
if station == nil then
return false
end
if station.supportedFillTypes ~= nil then
return station.supportedFillTypes[fillType] == true
end
if station.getIsFillTypeSupported ~= nil then
local ok, value = pcall(station.getIsFillTypeSupported, station, fillType)
return ok and value == true
end
return false
end
-- Palle eller bulk ved DENNE kilde: silo = bulk; objektlager = palle; fabrik = bulk hvis
-- markørens læssestation udleverer varen, ellers palle hvis varen er en palletype.
function ADSources.isPalletAt(source, fillType)
if source.kind == "silo" then
return false
elseif source.kind == "objectStorage" then
return true
end
if stationSupports(source.station, fillType) then
return false
end
return ADSources.isPalletFillType(fillType)
end
local function getProductionPoint(placeable)
return placeable ~= nil and placeable.spec_productionPoint ~= nil and placeable.spec_productionPoint.productionPoint or nil
end
-- Nærmeste objektlager inden for MAX_DISTANCE af waypointet, som farmen må bruge.
local function findObjectStorageNear(wayPoint, farmId)
-- Placeable'ns "nærmeste punkt" for kildegenkendelse: pallespawnerens første plads (fabrik)
-- eller rodnoden.
local function getPlaceableAnchor(placeable)
local productionPoint = getProductionPoint(placeable)
local spawner = productionPoint ~= nil and productionPoint.palletSpawner or nil
local place = spawner ~= nil and spawner.spawnPlaces ~= nil and spawner.spawnPlaces[1] or nil
local node = place ~= nil and place.startNode or placeable.rootNode
local x, z = getNodePosition(node)
if x == nil and node ~= placeable.rootNode then
x, z = getNodePosition(placeable.rootNode)
end
return x, z
end
-- Nærmeste placeable inden for MAX_DISTANCE af waypointet som farmen må bruge og predicate godkender.
local function findPlaceableNear(wayPoint, farmId, predicate)
local placeables = g_currentMission ~= nil and g_currentMission.placeableSystem ~= nil and g_currentMission.placeableSystem.placeables or {}
local access = g_currentMission ~= nil and g_currentMission.accessHandler or nil
local best, bestDistance = nil, ADSources.MAX_DISTANCE * ADSources.MAX_DISTANCE
for _, placeable in pairs(placeables) do
if placeable.spec_objectStorage ~= nil and (access == nil or access:canFarmAccess(farmId, placeable)) then
local x, z = getNodePosition(placeable.rootNode)
if predicate(placeable) and (access == nil or access:canFarmAccess(farmId, placeable)) then
local x, z = getPlaceableAnchor(placeable)
if x ~= nil then
local d = distance2(wayPoint.x, wayPoint.z, x, z)
if d < bestDistance then
@@ -63,6 +107,14 @@ local function findObjectStorageNear(wayPoint, farmId)
return best
end
local function isObjectStorage(placeable)
return placeable.spec_objectStorage ~= nil
end
local function isProductionPoint(placeable)
return getProductionPoint(placeable) ~= nil
end
-- {kind = "factory"|"silo"|"objectStorage", placeable, station|nil, wayPointId, name} eller nil.
function ADSources.identify(adEnv, wayPointId, farmId)
local wayPoint = adEnv.ADGraphManager:getWayPointById(wayPointId)
@@ -79,7 +131,13 @@ function ADSources.identify(adEnv, wayPointId, farmId)
if placeable ~= nil and placeable.spec_silo ~= nil then
return {kind = "silo", placeable = placeable, station = station, wayPointId = wayPointId, name = getPlaceableName(placeable, markerName)}
end
local storage = findObjectStorageNear(wayPoint, farmId)
-- Rene pallefabrikker (halmvarer, bageri ...) har ingen læssestation: find dem på afstand
-- til pallespawneren; dernæst objektlagre.
local factory = findPlaceableNear(wayPoint, farmId, isProductionPoint)
if factory ~= nil then
return {kind = "factory", placeable = factory, station = nil, wayPointId = wayPointId, name = getPlaceableName(factory, markerName)}
end
local storage = findPlaceableNear(wayPoint, farmId, isObjectStorage)
if storage ~= nil then
return {kind = "objectStorage", placeable = storage, station = nil, wayPointId = wayPointId, name = getPlaceableName(storage, markerName)}
end
@@ -143,7 +201,7 @@ local function getFactoryProducts(source, farmId)
seen[fillType] = true
local level = storage ~= nil and storage.getFillLevel ~= nil and (storage:getFillLevel(fillType) or 0) or 0
local capacity = storage ~= nil and storage.getCapacity ~= nil and (storage:getCapacity(fillType) or 0) or 0
local isPallet = ADSources.isPalletFillType(fillType)
local isPallet = ADSources.isPalletAt(source, fillType)
local available = level + (isPallet and getPalletsNearSpawner(source.placeable, fillType, farmId) or 0)
table.insert(products, newProduct(fillType, available, level, capacity, isPallet))
end
@@ -165,7 +223,7 @@ local function getSiloProducts(source)
end
local products = {}
for fillType, level in pairs(levels) do
table.insert(products, newProduct(fillType, level, level, capacities[fillType] or 0, ADSources.isPalletFillType(fillType)))
table.insert(products, newProduct(fillType, level, level, capacities[fillType] or 0, false))
end
table.sort(products, function(a, b) return a.fillType < b.fillType end)
return products