feat(marker): fanen Marker for alle markarter — plan, maskiner pr. trin, aflæsningsvogne, efter høst, såning, pleje, jordtilstand, nye roller i markflåden
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@@ -93,6 +93,64 @@
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<text name="spu_field_side_right" text="to the right"/>
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<text name="spu_field_fermenter" text="fermenting silo"/>
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<text name="spu_field_storeAutoSilage" text="none chosen: nearest fermenting silo with room, else nearest silo"/>
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<text name="spu_field_bare" text="bare soil"/>
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<text name="spu_field_careNeed" text="needs %s"/>
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<text name="spu_field_fertilize" text="Fertilize to max (while the crop grows)"/>
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<text name="spu_field_lime" text="Lime when the soil needs it"/>
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<text name="spu_field_mulch" text="Mulch stubble after harvest"/>
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<text name="spu_field_need_fert" text="fertilizer"/>
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<text name="spu_field_need_lime" text="lime"/>
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<text name="spu_field_need_plow" text="plowing"/>
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<text name="spu_field_need_weed" text="weeds"/>
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<text name="spu_field_plan_harvest" text="Harvest"/>
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<text name="spu_field_plan_prep" text="Preparation"/>
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<text name="spu_field_plan_sow" text="sow"/>
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<text name="spu_field_reason_cannotDo" text="no %s in the field fleet can do the job (crop/seeds/weeds)"/>
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<text name="spu_field_reason_noSowFruit" text="choose a crop to sow"/>
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<text name="spu_field_reason_notEnough" text="multi-tool: %s — only %d of %d free"/>
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<text name="spu_field_reason_notPlantable" text="%s cannot be sown in this period"/>
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<text name="spu_field_rig_crops" text="%d crops"/>
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<text name="spu_field_rig_herbicide" text="sprayer"/>
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<text name="spu_field_rig_mechanical" text="weeder (small weeds)"/>
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<text name="spu_field_rig_noSeeds" text="!! out of seeds"/>
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<text name="spu_field_rig_seeds" text="seeds ok"/>
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<text name="spu_field_rigs" text="Machines per step (Courseplay multi-tool)"/>
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<text name="spu_field_role_cultivator" text="cultivator"/>
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<text name="spu_field_role_fertilizer" text="fertilizer spreader"/>
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<text name="spu_field_role_harvester" text="harvester"/>
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<text name="spu_field_role_limer" text="lime spreader"/>
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<text name="spu_field_role_mulcher" text="mulcher"/>
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<text name="spu_field_role_plow" text="plow"/>
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<text name="spu_field_role_roller" text="roller"/>
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<text name="spu_field_role_seeder" text="seeder"/>
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<text name="spu_field_role_unloader" text="unloading trailer"/>
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<text name="spu_field_role_weeder" text="weeding machine"/>
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<text name="spu_field_roll" text="Roll after sowing"/>
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<text name="spu_field_section_after" text="— After harvest —"/>
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<text name="spu_field_section_care" text="— Care while the crop grows —"/>
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<text name="spu_field_section_prep" text="— Preparation —"/>
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<text name="spu_field_soil" text="Soil work"/>
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<text name="spu_field_soilOk" text="nothing"/>
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<text name="spu_field_soilState" text="The soil needs: %s"/>
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<text name="spu_field_soil_auto" text="Auto (plow when needed)"/>
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<text name="spu_field_soil_cultivate" text="Cultivate"/>
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<text name="spu_field_soil_none" text="None"/>
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<text name="spu_field_soil_plow" text="Plow"/>
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<text name="spu_field_sow" text="Sow afterwards"/>
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<text name="spu_field_sowFruit" text="Crop to sow"/>
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<text name="spu_field_sowSame" text="Same as harvested"/>
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<text name="spu_field_stage_careLiming" text="Liming"/>
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<text name="spu_field_stage_cultivating" text="Cultivating"/>
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<text name="spu_field_stage_fertilizing" text="Fertilizing"/>
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<text name="spu_field_stage_harvesting" text="Harvesting"/>
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<text name="spu_field_stage_liming" text="Liming"/>
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<text name="spu_field_stage_mulching" text="Mulching"/>
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<text name="spu_field_stage_plowing" text="Plowing"/>
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<text name="spu_field_stage_rolling" text="Rolling"/>
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<text name="spu_field_stage_sowing" text="Sowing"/>
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<text name="spu_field_stage_weeding" text="Weeding"/>
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<text name="spu_field_unloaders" text="Unloading trailers during harvest"/>
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<text name="spu_field_weed" text="Control weeds"/>
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<text name="spu_button_start" text="Start run"/>
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<text name="spu_button_stop" text="Stop run"/>
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<text name="spu_button_new" text="New run"/>
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