feat(pulje): flådefanen viser puljetraktorer og -redskaber med status og hvorfor de ikke er med; puljetraktorer omdøbes ikke efter lånte redskaber (v1.48.3.0)
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@@ -85,6 +85,25 @@
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<text name="spu_field_reasonShort_rain" text="waiting for dry weather"/>
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<text name="spu_field_reasonShort_text" text="see details"/>
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<text name="spu_field_reason_allBusy" text="waiting for a free %s"/>
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<text name="spu_pool_section_tractors" text="Machine pool — tractors (fetch implements when no ready combination is free)"/>
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<text name="spu_pool_section_implements" text="Machine pool — implements (park "X" + marker "Connect X")"/>
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<text name="spu_pool_noTractors" text="no tractors without implement"/>
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<text name="spu_pool_noImplements" text="no implements with a field role"/>
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<text name="spu_pool_tractor_free" text="free%.0s"/>
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<text name="spu_pool_tractor_noPark" text="needs its own AD park destination%.0s"/>
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<text name="spu_pool_tractor_player" text="player is driving%.0s"/>
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<text name="spu_pool_tractor_returning" text="dropping implement and driving home%.0s"/>
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<text name="spu_pool_tractor_job" text="job F%s"/>
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<text name="spu_pool_tractor_busy" text="AutoDrive/Courseplay active%.0s"/>
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<text name="spu_pool_tractor_notInFleet" text="not in field fleet (tick)%.0s"/>
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<text name="spu_pool_tractor_offNetwork" text="off the AutoDrive network%.0s"/>
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<text name="spu_pool_tractor_hitched" text="has an implement attached (detach it to use the pool)%.0s"/>
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<text name="spu_pool_implement_parked" text="parked at %s"/>
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<text name="spu_pool_implement_noPark" text="not in pool — needs an AD park destination%.0s"/>
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<text name="spu_pool_implement_noConnect" text="not in pool — needs marker "Connect %s""/>
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<text name="spu_pool_implement_attached" text="on %s"/>
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<text name="spu_pool_implement_quarantine" text="could not attach — retry in %s min"/>
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<text name="spu_pool_implement_reserved" text="reserved — a tractor is on its way%.0s"/>
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<text name="spu_field_reason_noPoolTractor" text="no free tractor to fetch an implement for %s"/>
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<text name="spu_field_reasonShort_noPoolTractor" text="waiting for tractor"/>
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<text name="spu_field_reason_fetching" text="fetching '%s'"/>
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