feat(gui): guiden "Opsæt mark" — markfanen får oversigt med resumé (klik på en linje = ret ét trin), trin-for-trin-guide på fælles guide-ramme (ADGuide/ADFieldGuide) og egen markflåde-visning (v1.31.0.0)
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@@ -546,7 +546,7 @@ and which machines. Requires **Courseplay** in addition to AutoDrive.
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### Select and forget: crop on the field
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The easiest way: pick **Crop on the field** (such as *Wheat*) at the top of the field. The mod does the rest:
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The easiest way: pick a crop (such as *Wheat*) in the guide step **Crop** (Set up field). The mod does the rest:
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- **Whatever grows now** is left to finish, cared for (fertilizer, weeds, lime) and harvested or mowed when
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ready.
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@@ -556,9 +556,8 @@ The easiest way: pick **Crop on the field** (such as *Wheat*) at the top of the
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- **Bare field:** prepared and sown as soon as it is sowing time.
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- After that the cycle runs by itself: growth → care → harvest → preparation → sowing → …
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With a crop chosen, the field runs automatically. The line below the choice tells you what the mod will do.
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You can still choose silage/hay, straw, number of machines, soil work and care. Choose *None — plan it
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yourself* to run the field manually as before.
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With a crop chosen, the field runs automatically. You can still choose silage/hay, straw, number of
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machines, soil work and care in the following steps. Choose *Keep what grows* to run the field as before.
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### Setup
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@@ -566,7 +565,7 @@ yourself* to run the field manually as before.
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such as `F109`. Machines drive there on the road before Courseplay takes over. At most 400 m from the
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field. Without it, the field shows `!` and nothing is sent.
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2. **Fixed rigs.** The implement must be attached (or self-propelled). The mod never attaches.
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3. **Field fleet.** At the bottom are all vehicles with a field implement, with role and width. With
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3. **Field fleet.** The **Field fleet** button shows all vehicles with a field implement, with role and width. With
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**Use all free machines** = Yes (default) the mod finds the machines itself; with No only ticked ones
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are used. Vehicles in a flow, vehicles AutoDrive/Courseplay are already driving, and
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vehicles you drive are never used. A sprayer/spreader only has a role once it holds product
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@@ -585,25 +584,52 @@ yourself* to run the field manually as before.
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### A field
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Click a field in the table. Below the table:
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Click a field in the table. Below the table is the field's **summary** — one line per topic:
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| Option | Meaning |
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| Line | Example |
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|---|---|
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| **Mode** | *Manual*: the field waits for **Start now**. *Auto*: it starts by itself when ready or when it needs care |
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| **Machines per step** | 1–5 rigs at once (Courseplay multi-tool). A step starts only when all rigs are free |
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| **Plan** (mowable) | Silage or Hay |
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| **Rake** (mowable) | Rake the swaths before collecting |
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| **Unloading trailers** (harvest) | 1–3 trailers that follow the harvester and drive to storage |
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| **Straw after harvest** (harvest) | Chopped (spread), Collected to a silo, or Baled, and a bale collector takes the bales to a bale store |
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| **Mulch stubble** | Mulch the stubble after harvest |
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| **Soil work** | Auto (plow when the soil needs it, else cultivate), Cultivate, Plow or None |
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| **Sow afterwards** + **Crop to sow** | Sow after soil work. Default: the crop that was harvested |
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| **Roll** | Roll after sowing |
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| **Fertilize / Lime / Control weeds** | Care while the crop grows, when the soil needs it (at most twice per care per season) |
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| **Force storage** | Pick stores. Without a choice: silage → nearest fermenting silo, else silo; hay and harvest → nearest silo |
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| **Crop** | *Keep what grows* / *-> Wheat* |
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| **Crop options** | *Silage, rake* / *straw chopped* |
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| **Preparation** | *Automatic* / *Plow, lime* |
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| **Crop care** | *fertilizer, weeds* |
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| **Machines** | *3 dedicated* / *free machines*, *1 at a time*, *1 unloaders* |
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| **Storage** | *Field silo* / *Automatic* / a chosen silo |
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Below the options: **The soil needs** (lime, plowing, fertilizer, weeds), the marker, and mowing width and
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swath offset when relevant.
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**Click a line** to change just that (e.g. storage): only that step opens, and **Save** saves and returns.
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Below the summary are the full status and the marker.
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Buttons: **Start now / Stop field**, **Set up field** and **Field fleet**.
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### The "Set up field" guide
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**Set up field** sets the field up one question at a time ("Step 3 of 7 — …"). Steps that do not fit the
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field are skipped; a field already set up opens with its current choices. Without a selected field you pick
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the field first.
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| Step | Shown when | Choices |
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|---|---|---|
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| **Crop** | always | *Keep what grows* or a crop to sow (target crop, see above). Harvest/bare field: *Sow the same crop again after harvest* |
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| **Crop options** | mowable (now or as target): Silage/Hay + Rake. Harvest crop with straw: straw chopped/collected/baled | |
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| **Preparation** | after harvest / bare field / crop change | *Automatic (recommended)* or *Choose myself*: soil work, lime, mulch, roll |
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| **Crop care** | a growing crop | Fertilizer, weeds (not on mowables); lime here when there is no preparation |
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| **Machines** | always | At a time (1–5), unloaders when harvesting (1–3), **Dedicated machines for this field?** + the list |
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| **Storage** | harvest/mowing | *Use the field silo?* (when there is one), else *Automatic* or *Choose myself* among the 8 nearest |
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| **Summary** | always | The summary; click a line to change it. **Run automatically** (Auto) or **Save without starting** (Manual) |
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Buttons: **Next**, **Back**, **Cancel**. Nothing is saved before **Run automatically** / **Save without
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starting** (or **Save** when editing one line). Closing the menu or switching tab discards the guide. With a
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target crop the field always runs automatically. Without a marker the field can be set up; work waits for
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the marker.
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**Dedicated machines:** a dedicated machine only works this field, and the field waits for its own rather
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than borrowing another. The list only shows free machines and those already dedicated here; machines
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dedicated to other fields show as "N machines are dedicated to other fields (F22)".
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**Field fleet** (button): the shared fleet — *Use all free machines* and the ticked list, "dedicated to
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F22", "working on F108" and width warnings. **Back to fields** returns.
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The mod never asks about: scanning, when to harvest/mow/fertilize/spray, refilling, emptying wrong cargo,
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waiting for rain, width checks, choosing the nearest machine, routes, and fermenting silo for silage.
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A field is **ready** when at least 90 % is in the harvest window. **Start now** starts the whole chain (or
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care, when the field grows and needs it). On a bare field it starts preparation/sowing. **Stop field** stops
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