feat: controller — udkørsels-runs: start, validering, produkter, kilder, status

This commit is contained in:
2026-09-23 09:57:59 +02:00
parent deb89b8c57
commit de36abe1fa
2 changed files with 256 additions and 12 deletions
+170 -12
View File
@@ -73,8 +73,8 @@ end
-- ---- store-wrappers (erstatter altid hele store'en; modellen muterer aldrig) ----
function ADRunsController.createRun(name)
local store, run = ADRuns.createRun(ADRunsController.store, name)
function ADRunsController.createRun(name, kind)
local store, run = ADRuns.createRun(ADRunsController.store, name, kind)
ADRunsController.store = store
return run
end
@@ -129,6 +129,9 @@ end
-- findSupplyPickup selv til de ønskede produktioners inputs bagefter.
-- Run'ets mål som liste (flere stalde pr. run); gamle runs har kun targetWayPointId.
function ADRunsController.getRunTargets(run)
if run.kind == "outbound" then
return {}
end
if run.targetWayPointIds ~= nil and #run.targetWayPointIds > 0 then
return run.targetWayPointIds
end
@@ -272,10 +275,144 @@ local function intersects(listA, listB)
return false
end
-- reason: "noTarget" | "noTrailer" | "cannotCarry" | "farFromNetwork" (l10n-nøgler i GUI'et).
local function hasAutoload(adEnv, vehicle)
local trailers = adEnv.AutoDrive.getAllUnits ~= nil and adEnv.AutoDrive.getAllUnits(vehicle) or nil
for _, trailer in ipairs(trailers or {}) do
if adEnv.AutoDrive.hasAL ~= nil and adEnv.AutoDrive:hasAL(trailer) then
return true
end
end
return false
end
-- Er langt fra vejnettet? (AD's getDistanceFromNetwork kalder vehicle:getClosestWayPoint(),
-- som ikke alle AD-køretøjer har — set in-game på en høster — så uden metoden springes tjekket over.)
local function isFarFromNetwork(adEnv, vehicle)
local distance = 0
if vehicle.getClosestWayPoint ~= nil and adEnv.ADGraphManager.getDistanceFromNetwork ~= nil then
local ok, value = pcall(adEnv.ADGraphManager.getDistanceFromNetwork, adEnv.ADGraphManager, vehicle)
distance = ok and value or 0
end
return distance == nil or distance > ADRunsController.MAX_NETWORK_DISTANCE
end
-- ---- udkørsel ----
-- Kilder ved markørerne (fabrik/silo/objektlager) — {source} i run'ets rækkefølge; ukendte udelades.
local function getRunSources(adEnv, run, farmId)
local sources = {}
if ADSources == nil then
return sources
end
for _, wayPointId in ipairs(run.sourceWayPointIds or {}) do
local source = ADSources.identify(adEnv, wayPointId, farmId)
if source ~= nil then
table.insert(sources, source)
end
end
return sources
end
-- Alle varer kilderne rummer/producerer med run'ets politik (uanset vogn) — til fanen Udkørsel.
-- {fillType, name, title, policy, isPallet, available, level, capacity}, sorteret på titel.
function ADRunsController.getRunProducts(adEnv, run)
local farmId = g_currentMission:getFarmId()
local byName, result = {}, {}
for _, source in ipairs(getRunSources(adEnv, run, farmId)) do
for _, item in ipairs(ADSources.getProducts(adEnv, source, farmId)) do
local product = byName[item.name]
if product == nil then
product = {fillType = item.fillType, name = item.name, title = item.title or item.name, policy = ADRuns.getProductPolicy(run, item.name), isPallet = item.isPallet, available = 0, level = 0, capacity = 0}
byName[item.name] = product
table.insert(result, product)
end
product.available = product.available + (item.available or 0)
product.level = product.level + (item.level or 0)
product.capacity = product.capacity + (item.capacity or 0)
end
end
table.sort(result, function(a, b) return tostring(a.title) < tostring(b.title) end)
return result
end
-- Run'ets varer (fillType-indeks) som denne vogn kan bære: bulk via AD's liste, paller via UAL.
local function getOutboundFillTypes(adEnv, run, vehicle)
local carriable = {}
for _, fillType in ipairs(ADRunsController.getCarriableFillTypes(adEnv, vehicle)) do
carriable[fillType] = true
end
local canLoadPallets = hasAutoload(adEnv, vehicle)
local result, palletCount, chosen = {}, 0, 0
for _, product in ipairs(ADRunsController.getRunProducts(adEnv, run)) do
if product.policy ~= "off" then
chosen = chosen + 1
if product.isPallet then
palletCount = palletCount + 1
if canLoadPallets then table.insert(result, product.fillType) end
elseif carriable[product.fillType] then
table.insert(result, product.fillType)
end
end
end
return result, chosen, palletCount, canLoadPallets
end
local function validateOutboundVehicle(adEnv, run, vehicle, result)
if #getRunSources(adEnv, run, ADSmartPickup.getFarmId(vehicle)) == 0 then
result.reason = "noSource"
return result
end
if result.capacity == nil then
result.reason = "noTrailer"
return result
end
local fillTypes, chosen, palletCount, canLoadPallets = getOutboundFillTypes(adEnv, run, vehicle)
if chosen == 0 then
result.reason = "noProducts"
return result
end
if #fillTypes == 0 then
result.reason = (palletCount == chosen and not canLoadPallets) and "needsAutoload" or "cannotCarry"
return result
end
if isFarFromNetwork(adEnv, vehicle) then
result.reason = "farFromNetwork"
return result
end
result.ok = true
return result
end
-- Markører med en genkendelig kilde: {marker, kind} sorteret på navn — dropdown/afkrydsning i fanen.
function ADRunsController.getSourceMarkers(adEnv, farmId)
local result = {}
if ADSources == nil then
return result
end
for _, marker in pairs(adEnv.ADGraphManager:getMapMarkers()) do
local source = ADSources.identify(adEnv, marker.id, farmId)
if source ~= nil then
table.insert(result, {marker = marker, kind = source.kind, name = source.name})
end
end
table.sort(result, function(a, b) return tostring(a.marker.name) < tostring(b.marker.name) end)
return result
end
-- Seneste planlægger-begrundelser og advarsel for run'et (fra ADOutbound) + produkter.
function ADRunsController.getOutboundStatus(adEnv, run)
local status = ADOutbound ~= nil and ADOutbound.getRunStatus ~= nil and ADOutbound.getRunStatus(run.id) or {reasons = {}}
return {reasons = status.reasons or {}, warning = status.warning, products = ADRunsController.getRunProducts(adEnv, run)}
end
-- reason: "noTarget" | "noTrailer" | "cannotCarry" | "farFromNetwork" (l10n-nøgler i GUI'et);
-- udkørsel desuden "noSource" | "noProducts" | "needsAutoload".
function ADRunsController.validateVehicle(adEnv, run, vehicle)
local carriable = ADRunsController.getCarriableFillTypes(adEnv, vehicle)
local result = {ok = false, carriable = carriable, capacity = getLoadCapacity(adEnv, vehicle)}
if run.kind == "outbound" then
return validateOutboundVehicle(adEnv, run, vehicle, result)
end
local hasTarget = false
for _, wayPointId in ipairs(ADRunsController.getRunTargets(run)) do
if adEnv.ADGraphManager:getMapMarkerByWayPointId(wayPointId) ~= nil then
@@ -294,14 +431,7 @@ function ADRunsController.validateVehicle(adEnv, run, vehicle)
result.reason = "cannotCarry"
return result
end
-- AD's getDistanceFromNetwork kalder vehicle:getClosestWayPoint(), som ikke alle
-- AD-køretøjer har (set in-game på en høster) — uden metoden springes tjekket over.
local distance = 0
if vehicle.getClosestWayPoint ~= nil and adEnv.ADGraphManager.getDistanceFromNetwork ~= nil then
local ok, value = pcall(adEnv.ADGraphManager.getDistanceFromNetwork, adEnv.ADGraphManager, vehicle)
distance = ok and value or 0
end
if distance == nil or distance > ADRunsController.MAX_NETWORK_DISTANCE then
if isFarFromNetwork(adEnv, vehicle) then
result.reason = "farFromNetwork"
return result
end
@@ -386,7 +516,30 @@ local function findNearestLoadMarker(adEnv, vehicle, farmId)
return best
end
-- Udkørsel: 1. og 2. markør = første kilde (pladsholder — kilde og mål vælges pr. tur af
-- ADOutbound), varevalg = run'ets varer vognen kan bære, rotation "kun pålæsning" (hook'en).
local function applyOutboundRunToVehicle(adEnv, run, vehicle)
local stateModule = vehicle.ad.stateModule
stateModule:setMode(adEnv.AutoDrive.MODE_PICKUPANDDELIVER)
local firstId = run.sourceWayPointIds[1]
stateModule:setFirstMarkerByWayPointId(firstId)
stateModule:setSecondMarkerByWayPointId(firstId)
local fillTypes = getOutboundFillTypes(adEnv, run, vehicle)
stateModule.selectedFillTypes = copyList(fillTypes)
if fillTypes[1] ~= nil then
stateModule:setFillType(fillTypes[1])
end
stateModule.loopCounter = 0
stateModule:setLoopsDone(0)
setSetting(adEnv, vehicle, "useFolders", true)
setSetting(adEnv, vehicle, "rotateTargets", adEnv.AutoDrive.RT_ONLYPICKUP)
stateModule:raiseDirtyFlag()
end
local function applyRunToVehicle(adEnv, run, vehicle, ingredients)
if run.kind == "outbound" then
return applyOutboundRunToVehicle(adEnv, run, vehicle)
end
local stateModule = vehicle.ad.stateModule
local farmId = ADSmartPickup.getFarmId(vehicle)
stateModule:setMode(adEnv.AutoDrive.MODE_PICKUPANDDELIVER)
@@ -465,7 +618,8 @@ function ADRunsController.startRun(adEnv, runId)
local ingredients = ADRunsController.getRunIngredients(adEnv, run, vehicle)
local ok, err = pcall(applyAndStart, adEnv, run, vehicle, ingredients)
if ok then
Logging.info(ADRunsController.LOG_PREFIX .. "run '%s': '%s' startet mod markør %s", tostring(run.name), tostring(vehicle:getName()), tostring(run.targetWayPointId))
local target = run.kind == "outbound" and ("kilde " .. tostring(run.sourceWayPointIds[1])) or ("markør " .. tostring(run.targetWayPointId))
Logging.info(ADRunsController.LOG_PREFIX .. "run '%s': '%s' startet mod %s", tostring(run.name), tostring(vehicle:getName()), target)
else
result.ok, result.reason = false, "error"
Logging.warning(ADRunsController.LOG_PREFIX .. "run '%s': kunne ikke starte '%s': %s", tostring(run.name), tostring(vehicle:getName()), tostring(err))
@@ -539,6 +693,10 @@ function ADRunsController.getVehicleActivity(adEnv, vehicle)
if wait ~= nil then
return {kind = "waiting", fillType = wait.fillType, liters = wait.rest, place = wait.markerName}
end
local hold = ADOutbound ~= nil and ADOutbound.getHoldFor ~= nil and ADOutbound.getHoldFor(vehicle) or nil
if hold ~= nil then
return {kind = "holding", place = hold.markerName, reason = hold.reasons ~= nil and hold.reasons[1] or nil}
end
local fillType, liters = nil, 0
if ADUnloadWait ~= nil and ADUnloadWait.getRestLoad ~= nil then
fillType, liters = ADUnloadWait.getRestLoad(adEnv, vehicle)
+86
View File
@@ -412,5 +412,91 @@ ADRunsController.startRun(adEnv, sugar.id)
check("C18 rigtig last -> målet", sugarVehicle.ad.stateModule.secondMarkerId, 77)
ADUnloadWait = nil; ADLoadSwap = nil
-- C-out: udkørsels-runs — oprettelse, kilder, produkter, validering, start, status
local BASKET = 7
FILL_TYPE_NAMES[BASKET] = "STRAW_BASKET"; FILL_TYPE_INDEX["STRAW_BASKET"] = BASKET
local sourcesAt, productsAt = {}, {}
ADSources = {
identify = function(_, id) return sourcesAt[id] end,
getProducts = function(_, source) return productsAt[source.wayPointId] or {} end,
getSellMarkers = function() return {} end,
stationAccepts = function() return false end,
getSourcePlaceables = function() return {} end,
}
local outboundStatus = {reasons = {"SUGAR 78 % af top (kræver 90), lager 41 %"}, warning = nil}
local holdFor = {}
ADOutbound = {
isOutboundVehicle = function(v) local r = ADRunsController.getRunForVehicle(v) return r ~= nil and r.kind == "outbound" end,
getRunStatus = function() return outboundStatus end,
getHoldFor = function(v) return holdFor[v] end,
getTripFor = function() return nil end,
releaseInactive = function() end,
}
ADUnloadWait = {getRestLoad = function() return nil, 0 end, getWaitFor = function() return nil end}
buildWorld()
addMarker(1, "Suger Load", "Pickup points", 100, 0); loadAt[1] = {}
addMarker(3, "Objektlager", "Pickup points", 300, 0)
addMarker(10, "selling station", "selling", 500, 0)
sourcesAt[1] = {kind = "factory", wayPointId = 1, station = loadAt[1], name = "Sugar mill"}
sourcesAt[3] = {kind = "objectStorage", wayPointId = 3, name = "Objektlager"}
productsAt[1] = {{fillType = TMR, name = "FORAGE", title = "TMR", available = 150000, level = 150000, capacity = 180000, isPallet = false}}
productsAt[3] = {{fillType = BASKET, name = "STRAW_BASKET", title = "Halmkurve", available = 8000, level = 8, capacity = 4000, isPallet = true}}
local bulkTractor = makeVehicle("vehicleBulk", "MT635", {STRAW, TMR}, 20000, 100, 0)
local ualTractor = makeVehicle("vehicleUal", "Fendt", {}, 8000, 300, 0)
ualTractor.trailers[1] = {ual = true}
adEnv.AutoDrive.hasAL = function(_, trailer) return trailer.ual == true end
local out = ADRunsController.createRun("Sugar out", "outbound")
check("Cout1 kind", ADRuns.getRun(ADRunsController.store, out.id).kind, "outbound")
check("Cout1 supply-run har kind supply", ADRunsController.createRun("Cows").kind, "supply")
check("Cout1 kilde-markører", #ADRunsController.getSourceMarkers(adEnv, 1), 2)
check("Cout1 første kilde-markør", ADRunsController.getSourceMarkers(adEnv, 1)[1].marker.name, "Objektlager")
-- Cout2: validering
local outRun = ADRuns.getRun(ADRunsController.store, out.id)
check("Cout2 ingen kilder -> noSource", ADRunsController.validateVehicle(adEnv, outRun, bulkTractor).reason, "noSource")
ADRunsController.store = ADRuns.toggleSource(ADRunsController.store, out.id, 1)
ADRunsController.store = ADRuns.toggleSource(ADRunsController.store, out.id, 3)
outRun = ADRuns.getRun(ADRunsController.store, out.id)
check("Cout2 ingen vare valgt -> noProducts", ADRunsController.validateVehicle(adEnv, outRun, bulkTractor).reason, "noProducts")
ADRunsController.store = ADRuns.setProductPolicy(ADRunsController.store, out.id, "STRAW_BASKET", "sell")
outRun = ADRuns.getRun(ADRunsController.store, out.id)
check("Cout2 kun paller uden UAL -> needsAutoload", ADRunsController.validateVehicle(adEnv, outRun, bulkTractor).reason, "needsAutoload")
check("Cout2 UAL-vogn ok", ADRunsController.validateVehicle(adEnv, outRun, ualTractor).ok, true)
ADRunsController.store = ADRuns.setProductPolicy(ADRunsController.store, out.id, "FORAGE", "store")
outRun = ADRuns.getRun(ADRunsController.store, out.id)
check("Cout2 bulk-vogn ok med TMR", ADRunsController.validateVehicle(adEnv, outRun, bulkTractor).ok, true)
local strawOnly = makeVehicle("vehicleStraw", "Halm", {STRAW}, 20000, 100, 0)
check("Cout2 kan ikke bære -> cannotCarry", ADRunsController.validateVehicle(adEnv, outRun, strawOnly).reason, "cannotCarry")
-- Cout3: start sætter mode, 1./2. markør = første kilde, varevalg = det vognen kan bære af run'ets varer
ADRunsController.assignVehicle(out.id, bulkTractor)
ADRunsController.assignVehicle(out.id, ualTractor)
local results = ADRunsController.startRun(adEnv, out.id)
check("Cout3 to startet", #results, 2)
check("Cout3 mode P&D", bulkTractor.ad.stateModule.mode, MODE_PICKUPANDDELIVER)
check("Cout3 1. markør = første kilde", bulkTractor.ad.stateModule.firstMarkerId, 1)
check("Cout3 2. markør = første kilde (pladsholder)", bulkTractor.ad.stateModule.secondMarkerId, 1)
check("Cout3 bulk-vogn: kun TMR", table.concat(bulkTractor.ad.stateModule.selectedFillTypes, ","), tostring(TMR))
check("Cout3 UAL-vogn: kurve", table.concat(ualTractor.ad.stateModule.selectedFillTypes, ","), tostring(BASKET))
check("Cout3 rotation kun pålæsning", bulkTractor.ad.settings.rotateTargets.current, 2)
check("Cout3 startet", bulkTractor.started, 1)
-- Cout4: produkter til fanen (politik slået op, sorteret på titel) og status
local list = ADRunsController.getRunProducts(adEnv, outRun)
check("Cout4 to produkter", #list, 2)
check("Cout4 første = Halmkurve", list[1].title, "Halmkurve")
check("Cout4 politik", list[1].policy, "sell")
check("Cout4 TMR lager", list[2].policy, "store")
check("Cout4 available", list[2].available, 150000)
local st = ADRunsController.getOutboundStatus(adEnv, outRun)
check("Cout4 status-begrundelse", st.reasons[1], "SUGAR 78 % af top (kræver 90), lager 41 %")
holdFor[bulkTractor] = {markerName = "Wait 3", reasons = {"SUGAR 78 % af top (kræver 90), lager 41 %"}}
local activity = ADRunsController.getVehicleActivity(adEnv, bulkTractor)
check("Cout4 aktivitet = holder", activity.kind, "holding")
check("Cout4 aktivitet sted", activity.place, "Wait 3")
check("Cout4 udkørsel har ingen mål", #ADRunsController.getRunTargets(outRun), 0)
ADUnloadWait = nil; ADOutbound = nil; ADSources = nil
print(failures == 0 and "\nALLE TESTS OK" or ("\n" .. failures .. " FEJL"))
os.exit(failures == 0 and 0 or 1)