-- Kør: luajit tests/test_adCpBridge.lua (fra repo-roden) -- Kun getWorkWidth: variabel bredde (Unrealistic Pack) vinder over AI-markørernes grundbredde. dofile("FS25_ADSmartPickup/adCpBridge.lua") local failures = 0 local function check(name, actual, expected) if actual == expected then print("OK " .. name) else failures = failures + 1 print(string.format("FAIL %s: forventede %s, fik %s", name, tostring(expected), tostring(actual))) end end local function withMarkers(width) return {getAIMarkers = function() return 1, 2, 3, 4, width end} end -- W1: læssevogn med variabel bredde 20,4 + 20,4 = 40,8 m, AI-markører siger 2,4 m local wagon = withMarkers(2.4) wagon.getVariableWorkWidth = function(_, isLeft) return isLeft and 20.4 or -20.4, nil, true end local tractor = {getAttachedImplements = function() return {{object = wagon}} end} check("W1 variabel bredde", ADCpBridge.getWorkWidth(tractor), 40.8) -- W2: ugyldig variabel bredde -> AI-markører local plain = withMarkers(9.5) plain.getVariableWorkWidth = function() return 0, nil, false end check("W2 AI-markører", ADCpBridge.getWorkWidth(plain), 9.5) -- W3: selvkørende slåmaskine uden redskaber, kun variabel bredde local mower = {getVariableWorkWidth = function(_, isLeft) return isLeft and 20.4 or -20.4, nil, true end} check("W3 selvkørende", ADCpBridge.getWorkWidth(mower), 40.8) -- W4: Courseplays egen bredde (HUD'en) vinder — det er den marken køres med local cpVehicle = {getVariableWorkWidth = function(_, isLeft) return isLeft and 20.4 or -0.4, nil, true end, getCourseGeneratorSettings = function() return {workWidth = {getValue = function() return 40.8 end}} end} check("W4 Courseplay-bredde", ADCpBridge.getWorkWidth(cpVehicle), 40.8) -- W5: Courseplay-indstilling 0/ugyldig -> egen beregning local zeroCp = {getVariableWorkWidth = function(_, isLeft) return isLeft and 5 or -5, nil, true end, getCourseGeneratorSettings = function() return {workWidth = {getValue = function() return 0 end}} end} check("W5 CP 0 -> egen beregning", ADCpBridge.getWorkWidth(zeroCp), 10) -- WO: skårets sideforskydning på en river, målt fra nedlægningsområdet (venstre positiv), minus rivens -- egen CP-forskydning. Noder er tal; localToLocal-mock giver nodens x i traktorens ramme. local nodeX = {[11] = 2.0, [12] = 4.0, [21] = -1.0, [22] = 1.0} function localToLocal(node) return nodeX[node] or 0, 0, 0 end local function rake(dropIndex, runtime) local areas = { {start = 1, width = 2, height = 3, dropWindrowWorkAreaIndex = runtime and dropIndex or nil}, {start = 10, width = 11, height = 12}, {start = 20, width = 21, height = 22}, } return {spec_windrower = {}, spec_workArea = {workAreas = areas}, configFileName = "rake.xml"} end local sideRake = rake(2, true) local tractorWithRake = {rootNode = 100, getAttachedImplements = function() return {{object = sideRake}} end, getCpSettings = function() return {toolOffsetX = {getValue = function() return 0.5 end}} end} check("WO1 sideriver (runtime-felt)", ADCpBridge.getWindrowOffset(tractorWithRake), 2.5) local centerRake = rake(3, true) local tractorCenter = {rootNode = 100, getAttachedImplements = function() return {{object = centerRake}} end} check("WO2 midterrive", ADCpBridge.getWindrowOffset(tractorCenter), 0) -- WO3: runtime-felt mangler -> riverens XML (workArea(0) windrower#dropWindrowWorkAreaIndex = 2) ADCpBridge.readDropIndicesFromXml = function(fileName) return fileName == "rake.xml" and {[1] = 2} or {} end local xmlRake = rake(2, false) local tractorXml = {rootNode = 100, getAttachedImplements = function() return {{object = xmlRake}} end} check("WO3 fra XML", ADCpBridge.getWindrowOffset(tractorXml), 3) check("WO4 ingen river -> nil", ADCpBridge.getWindrowOffset({rootNode = 100}), nil) -- SR: sprøjte/spreder -> rolle ud fra fyldet check("SR gødning", ADCpBridge.sprayRoleForFillType("FERTILIZER"), "fertilizer") check("SR flydende", ADCpBridge.sprayRoleForFillType("LIQUIDFERTILIZER"), "fertilizer") check("SR gylle", ADCpBridge.sprayRoleForFillType("LIQUIDMANURE"), "fertilizer") check("SR møg", ADCpBridge.sprayRoleForFillType("MANURE"), "fertilizer") check("SR digestat", ADCpBridge.sprayRoleForFillType("DIGESTATE"), "fertilizer") check("SR kalk", ADCpBridge.sprayRoleForFillType("LIME"), "limer") check("SR ukrudt", ADCpBridge.sprayRoleForFillType("HERBICIDE"), "weeder") check("SR vand/ukendt", ADCpBridge.sprayRoleForFillType("WATER"), nil) -- SR2: tom Bredal-spreder (tager gødning OG kalk) kan begge dele; fyldt med kalk er den primært kalkspreder local bredal = {FERTILIZER = true, LIME = true} local p1, r1, f1 = ADCpBridge.sprayRolesFor(nil, bredal) check("SR2 tom spreder primært gødning", p1, "fertilizer") check("SR2 tom spreder kan kalke", r1 and r1.limer, true) check("SR2 tom = intet fyld", f1, nil) local p2, r2, f2 = ADCpBridge.sprayRolesFor("LIME", bredal) check("SR2 med kalk = kalkspreder", p2, "limer") check("SR2 med kalk kan stadig gøde (efter tømning)", r2 and r2.fertilizer, true) check("SR2 fyldets rolle", f2, "limer") check("SR2 ukrudtssprøjte", (ADCpBridge.sprayRolesFor(nil, {HERBICIDE = true, WATER = true})), "weeder") check("SR2 vandvogn er ingen sprøjte", (ADCpBridge.sprayRolesFor(nil, {WATER = true})), nil) -- SR3: kun en lille rest må hældes ud (100.000 l gødning blev hældt ud in-game 26/9) check("SR3 tom", ADCpBridge.isDumpable(0, 4000), true) check("SR3 lille rest 300 af 4000", ADCpBridge.isDumpable(300, 4000), true) check("SR3 halv tank 2000 af 4000", ADCpBridge.isDumpable(2000, 4000), false) check("SR3 100000 l aldrig", ADCpBridge.isDumpable(100000, 1000000), false) check("SR3 over 2000 l aldrig", ADCpBridge.isDumpable(2500, 100000), false) -- VN: vinmark — i gangen for alt undtagen høsteren; almindelige marker røres ikke check("VN sprøjte på druer = venstre", ADCpBridge.vineOffsetFor("GRAPEB", "fertilizer"), -1) check("VN harve på druer = venstre", ADCpBridge.vineOffsetFor("grape", "cultivator"), -1) check("VN høster på druer = på vinen", ADCpBridge.vineOffsetFor("GRAPEB", "harvester"), 0) check("VN hvede røres ikke", ADCpBridge.vineOffsetFor("WHEAT", "fertilizer"), nil) check("VN ukendt afgrøde", ADCpBridge.vineOffsetFor(nil, "weeder"), nil) check("VN sprøjte springer 1 række over (begge sider)", ADCpBridge.vineSkipFor("GRAPEB", "weeder"), 1) check("VN gødning springer 1 over", ADCpBridge.vineSkipFor("GRAPEB", "fertilizer"), 1) check("VN harve springer ingen over", ADCpBridge.vineSkipFor("GRAPEB", "cultivator"), 0) check("VN høster springer ingen over", ADCpBridge.vineSkipFor("GRAPEB", "harvester"), 0) check("VN hvede røres ikke", ADCpBridge.vineSkipFor("WHEAT", "weeder"), nil) -- HF: høsterens afgrøder fra skærebordet (liste eller opslag); finsnitter tager ingen local list = ADCpBridge.harvestFruitSet({fruitTypes = {3, 5}}) check("HF liste", list[3] and list[5], true) local lookup = ADCpBridge.harvestFruitSet({fruitTypes = {[3] = true}}) check("HF opslag", lookup[3], true) local forage = ADCpBridge.harvestFruitSet({fruitTypes = {3}, fruitTypeConverters = {[3] = {}}}) check("HF finsnitter tager intet", next(forage), nil) check("HF fruitTypeIndices", ADCpBridge.harvestFruitSet({fruitTypeIndices = {7}})[7], true) -- PL: plantbar i perioden local fruitPlant = {growthDataSeasonal = {periods = {[3] = {plantingAllowed = true}, [4] = {plantingAllowed = false}}}} check("PL tilladt", ADCpBridge.isPlantableIn(fruitPlant, 3), true) check("PL ikke nu", ADCpBridge.isPlantableIn(fruitPlant, 4), false) check("PL ukendt data = tilladt", ADCpBridge.isPlantableIn({}, 4), true) -- CR: kursus-genbrug — start på maskinens eget kursus uden at CP beregner et nyt (opts.reuse) do local generated, started = 0, 0 AIJobType = {FIELDWORK_CP = 1} function getWorldTranslation() return 0, 0, 0 end local job = {cpJobParameters = {}} function job.applyCurrentState() end function job.setValues() end function job.validate() return true end function job.registerFieldBoundaryDetectionCallback() end function job.detectFieldBoundary() return true, false, "" end function job.onClickGenerateFieldWorkCourse(_, callback) generated = generated + 1; callback(true) end g_currentMission = {aiJobTypeManager = {createJob = function() return job end}, aiSystem = {startJob = function() started = started + 1 end}} local course = {} local vehicle = {rootNode = 1, getOwnerFarmId = function() return 1 end, getFieldWorkCourse = function() return course end} local reason = "?" ADCpBridge.start(vehicle, 0, 0, function(ok, r) reason = ok and (r or "generated") or "fail" end, {reuse = true}) check("CR1 genbrug: ingen beregning", generated, 0) check("CR2 genbrug: CP startet", started, 1) check("CR3 genbrug: reason", reason, "reused") -- ingen kursus på maskinen -> beregnes alligevel vehicle.getFieldWorkCourse = function() return nil end ADCpBridge.start(vehicle, 0, 0, function(ok, r) reason = ok and (r or "generated") or "fail" end, {reuse = true}) check("CR4 intet kursus -> beregnes", generated, 1) check("CR5 reason ny", reason, "generated") -- uden reuse: beregnes som før vehicle.getFieldWorkCourse = function() return course end ADCpBridge.start(vehicle, 0, 0, function(ok, r) reason = ok and (r or "generated") or "fail" end, {}) check("CR6 uden reuse -> beregnes", generated, 2) AIJobType, g_currentMission = nil, nil end print(failures == 0 and "\nALLE TESTS OK" or ("\n" .. failures .. " FEJL")) os.exit(failures == 0 and 0 or 1)