-- AD Wait Pool -- Fælles pulje af Wait-punkter (markører i mapper med ordet "Wait" i navnet) med -- reservationer, nærmeste-ledige-opslag, rutetjek og omdirigering af en AutoDrive-opgave. -- Bruges af adUnloadWait (rest-læs ved fuldt mål) og adOutbound (hold uden tur). ADWaitPool = {} ADWaitPool.LOG_PREFIX = "ADSmartPickup: " -- sættes af den der installerer opgave-hooks (task.STATE_DRIVING); 2 er AD's værdi ADWaitPool.STATE_DRIVING = 2 -- markør-id -> køretøj der har reserveret Wait-punktet ADWaitPool.claims = setmetatable({}, {__mode = "v"}) -- poolGroup: run'ets Wait-mappe; tom/nil = alle Wait-mapper. function ADWaitPool.getCandidates(adEnv, poolGroup) local candidates = {} for _, marker in pairs(adEnv.ADGraphManager:getMapMarkers()) do local isInPool = poolGroup == nil or poolGroup == "" or marker.group == poolGroup if isInPool and ADSupplyPlanner.isWaitMarker(marker) then local wayPoint = adEnv.ADGraphManager:getWayPointById(marker.id) if wayPoint ~= nil then table.insert(candidates, {marker = marker, x = wayPoint.x, z = wayPoint.z}) end end end return candidates end function ADWaitPool.claim(markerId, vehicle) ADWaitPool.claims[markerId] = vehicle end function ADWaitPool.getOwner(markerId) return ADWaitPool.claims[markerId] end function ADWaitPool.releaseVehicle(vehicle) for markerId, owner in pairs(ADWaitPool.claims) do if owner == vehicle then ADWaitPool.claims[markerId] = nil end end end local function getVehiclePosition(vehicle) if vehicle.rootNode == nil then return nil end local x, _, z = getWorldTranslation(vehicle.rootNode) return x, z end -- Nærmeste ledige (eller eget reserverede) Wait-punkt fra vognens position; isReachable(candidate) -- valgfri. nil uden position eller uden brugbart punkt. Reserverer IKKE selv. function ADWaitPool.pickFree(adEnv, vehicle, poolGroup, isReachable) local x, z = getVehiclePosition(vehicle) if x == nil then return nil end return ADSupplyPlanner.pickNearestFreeWaitPoint(ADWaitPool.getCandidates(adEnv, poolGroup), ADWaitPool.claims, x, z, vehicle, isReachable) end -- Ender ruten i målet? (AutoDrive returnerer tom/afkortet liste når der ingen vej er.) local function pathReaches(path, wayPointId) return path ~= nil and #path > 0 and path[#path].id == wayPointId end -- Sendes AutoDrive mod et punkt uden rute, viser den "cannot reach" og slukker sig selv. -- getPathTo/pathFromTo er rene opslag uden bivirkninger. function ADWaitPool.hasRouteTo(adEnv, vehicle, wayPointId) local graph = adEnv.ADGraphManager if graph.getPathTo == nil then return true end return pathReaches(graph:getPathTo(vehicle, wayPointId), wayPointId) end function ADWaitPool.hasRouteBothWays(adEnv, vehicle, toWayPointId, homeWayPointId) local graph = adEnv.ADGraphManager if graph.getPathTo == nil or graph.pathFromTo == nil then return true end return pathReaches(graph:getPathTo(vehicle, toWayPointId), toWayPointId) and pathReaches(graph:pathFromTo(toWayPointId, homeWayPointId), homeWayPointId) end -- Står AD midt i en (blokeret) af-/pålæsning, stoppes den pænt først — ellers kører -- traktoren væk med tippet vogn. Kun opgavens destination ændres. function ADWaitPool.redirect(task, destinationID) local trailerModule = task.vehicle.ad.trailerModule if trailerModule ~= nil and trailerModule.isActiveAtTrigger ~= nil and trailerModule:isActiveAtTrigger() then if trailerModule.stopUnloading ~= nil then trailerModule:stopUnloading() end if trailerModule.stopLoading ~= nil then trailerModule:stopLoading() end end task.destinationID = destinationID task.state = ADWaitPool.STATE_DRIVING task.vehicle.ad.drivePathModule:setPathTo(destinationID) end -- Hvem holder hvor (GUI'ets Wait-puljer-visning). Sorteret på mappe, dernæst markør-id. function ADWaitPool.getClaims(adEnv) local result = {} local graph = adEnv ~= nil and adEnv.ADGraphManager or (FS25_AutoDrive ~= nil and FS25_AutoDrive.ADGraphManager or nil) for markerId, vehicle in pairs(ADWaitPool.claims) do local marker = graph ~= nil and graph.getMapMarkerByWayPointId ~= nil and graph:getMapMarkerByWayPointId(markerId) or nil if marker ~= nil then table.insert(result, {marker = marker, vehicle = vehicle}) end end table.sort(result, function(a, b) if a.marker.group ~= b.marker.group then return tostring(a.marker.group) < tostring(b.marker.group) end return a.marker.id < b.marker.id end) return result end