-- Smart Pickup — fanen Forsyning -- Mål, varer (Auto/Vælg), behovsrække, ture og "kør hjem"-tærskel for et forsynings-run. -- Funktionerne lægges på SmartPickupFrame (indlæses efter SmartPickupFrame.lua). function SmartPickupFrame:rebuildSupplyTab(adEnv, run) self.ingredientModeOption:setState(run.ingredientMode == "manual" and SmartPickupFrame.STATE_ON or SmartPickupFrame.STATE_OFF, false) self.loopsOption:setState(run.loops + 1, false) self.returnBelowOption:setState(self:getReturnBelowIndex(run), false) self:addTextRow(self.i18n:getText("spu_section_targets")) self:addTextRow(self.i18n:getText("spu_targets")) self:fillTargetRows(adEnv, run) self:fillIngredientRows(adEnv, run) self:fillNeedsRows(adEnv, run) end -- Mål = afkrydsning (flere stalde/fabrikker pr. run). Ved hver tur vælges den der mangler mest. function SmartPickupFrame:fillTargetRows(adEnv, run) local chosen = {} for _, id in ipairs(ADRunsController.getRunTargets(run)) do chosen[id] = true end for _, marker in ipairs(ADRunsController.getTargetMarkers(adEnv, g_currentMission:getFarmId())) do local row = self:addRow(self.ingredientPrefab, {kind = "target", wayPointId = marker.id}) row:getDescendantByName("title"):setText(" " .. tostring(marker.name)) row:getDescendantByName("option"):setState(chosen[marker.id] and SmartPickupFrame.STATE_ON or SmartPickupFrame.STATE_OFF, false) end end -- Behovsrække pr. mål ("Cow 1 Food: Forage 0/33.750 l · …"), opdateres hvert sekund. function SmartPickupFrame:fillNeedsRows(adEnv, run) self.needsRows = {} local targets = ADRunsController.getTargetsLevels(adEnv, run) if #targets == 0 then self:addTextRow(self.i18n:getText("spu_needs_noTarget")) return end for _, target in ipairs(targets) do table.insert(self.needsRows, {wayPointId = target.wayPointId, title = self:addTextRow(self:describeTargetNeeds(target))}) end end function SmartPickupFrame:describeTargetNeeds(target) if #target.levels == 0 then return string.format("%s: %s", target.name, self.i18n:getText("spu_needs_none")) end return string.format(self.i18n:getText("spu_needs"), target.name .. ": " .. self:formatLevels(target.levels)) end function SmartPickupFrame:refreshNeedsRows(adEnv, run) local byId = {} for _, target in ipairs(ADRunsController.getTargetsLevels(adEnv, run)) do byId[target.wayPointId] = target end for _, row in ipairs(self.needsRows or {}) do if byId[row.wayPointId] ~= nil then row.title:setText(self:describeTargetNeeds(byId[row.wayPointId])) end end end function SmartPickupFrame:fillIngredientRows(adEnv, run) if run.ingredientMode ~= "manual" then return end local chosen = {} for _, name in ipairs(run.ingredients) do chosen[name] = true end for _, fillType in ipairs(ADRunsController.getTargetAcceptedFillTypes(adEnv, run)) do local row = self:addRow(self.ingredientPrefab, {kind = "ingredient", name = fillType.name}) row:getDescendantByName("title"):setText(tostring(fillType.title)) row:getDescendantByName("option"):setState(chosen[fillType.name] and SmartPickupFrame.STATE_ON or SmartPickupFrame.STATE_OFF, false) end end function SmartPickupFrame:onClickTarget(state, element) self:safe(function(frame) local run, data = frame:getRun(), frame.rowData[element] if run == nil or data == nil then return end ADRunsController.store = ADRuns.toggleTarget(ADRunsController.store, run.id, data.wayPointId) Logging.info(SmartPickupFrame.LOG_PREFIX .. "run '%s': targets=%s", tostring(run.name), table.concat(ADRunsController.getRunTargets(ADRuns.getRun(ADRunsController.store, run.id)), " ")) frame:requestRebuild() end) end function SmartPickupFrame:onClickIngredientMode(state) self:safe(function(frame) local run = frame:getRun() if run == nil then return end ADRunsController.updateRun(run.id, {ingredientMode = state == SmartPickupFrame.STATE_ON and "manual" or "auto"}) frame:requestRebuild() end) end function SmartPickupFrame:onClickLoops(state) self:safe(function(frame) local run = frame:getRun() if run == nil then return end ADRunsController.updateRun(run.id, {loops = state - 1}) end) end function SmartPickupFrame:onClickReturnBelow(state) self:safe(function(frame) local run = frame:getRun() if run == nil then return end ADRunsController.updateRun(run.id, {returnBelowPercent = frame.returnBelowSteps[state] or ADRuns.DEFAULT_RETURN_BELOW_PERCENT}) end) end