360 lines
15 KiB
Lua
360 lines
15 KiB
Lua
-- AD Chain (kæde-kørsel)
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-- Hvert minut (efter opstartsfristen): læs gården (ADChainData), byg kæden (ADChainModel), find manglende
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-- afgrøder (ADCropPlan) og lad ADChainRun skifte frie marker, tænde/slukke mellemled og oprette/stoppe flows.
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-- Resultatet gemmes i ADChain.last til Kæder-fanen. Tilstanden (byChain, pausede rødder, afviste forslag)
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-- gemmes i ADSmartPickup_chain.xml under spillets gem. Spiladgang kun inde i funktioner (filen dofile's i test).
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ADChain = {}
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ADChain.FILE_NAME = "ADSmartPickup_chain.xml"
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ADChain.ROOT = "ADSmartPickupChain"
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ADChain.TICK_MS = 60000
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ADChain.STARTUP_GRACE_MS = 120000
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ADChain.MAX_FIELD_SWITCHES = 2
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ADChain.MAX_NEW_FLOWS = 2
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ADChain.LOG_PREFIX = "ADSmartPickup: kæde: "
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-- Et afvist forslag vises igen, når manglen for afgrøden har ændret sig mere end dette.
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ADChain.DISMISS_CHANGE = 0.25
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ADChain.state = {byChain = {}, paused = {}, dismissed = {}, userOff = {}}
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ADChain.last = nil
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-- run-id -> true: flows kæden oprettede stoppet, fordi der ikke var traktor/vogn (kun i hukommelsen)
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ADChain.noVehicle = {}
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ADChain.switchCount = 0
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ADChain.now = 0
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ADChain.timer = 0
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ADChain.collectFailed = false
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local function contains(list, value)
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for _, item in ipairs(list or {}) do if item == value then return true end end
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return false
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end
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local function sortedKeys(map)
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local keys = {}
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for key in pairs(map or {}) do table.insert(keys, key) end
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table.sort(keys, function(a, b) return tostring(a) < tostring(b) end)
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return keys
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end
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-- ---- rene hjælpere ----
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-- userOff = {[recipeKey] = true}: produktioner spilleren slukkede selv — kæden tænder dem ikke igen.
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function ADChain.newState()
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return {byChain = {}, paused = {}, dismissed = {}, userOff = {}}
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end
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function ADChain.stateToRecords(state)
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local records = {byChain = sortedKeys(state.byChain), paused = sortedKeys(state.paused), userOff = sortedKeys(state.userOff), dismissed = {}}
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local ids = {}
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for id in pairs(state.dismissed or {}) do table.insert(ids, id) end
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table.sort(ids)
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for _, id in ipairs(ids) do
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local entry = state.dismissed[id]
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table.insert(records.dismissed, {id = id, fruit = entry.fruit, missingHa = entry.missingHa})
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end
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return records
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end
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function ADChain.stateFromRecords(records)
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local state = ADChain.newState()
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if records == nil then return state end
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for _, key in ipairs(records.byChain or {}) do state.byChain[key] = true end
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for _, key in ipairs(records.paused or {}) do state.paused[key] = true end
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for _, key in ipairs(records.userOff or {}) do state.userOff[key] = true end
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for _, entry in ipairs(records.dismissed or {}) do
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local id = tonumber(entry.id)
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if id ~= nil and entry.fruit ~= nil and entry.fruit ~= "" then
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state.dismissed[id] = {fruit = entry.fruit, missingHa = tonumber(entry.missingHa) or 0}
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end
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end
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return state
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end
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-- Afviste forslag beholdes kun mens manglen for afgrøden findes og har ændret sig højst 25 %.
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function ADChain.pruneDismissed(dismissed, shortages)
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local byFruit = {}
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for _, shortage in ipairs(shortages or {}) do byFruit[shortage.fruit] = shortage.missingHa end
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local kept = {}
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for id, entry in pairs(dismissed or {}) do
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local now = byFruit[entry.fruit]
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local before = entry.missingHa or 0
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if now ~= nil and math.abs(now - before) <= math.abs(before) * ADChain.DISMISS_CHANGE then
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kept[id] = {fruit = entry.fruit, missingHa = before}
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end
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end
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return kept
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end
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-- {[mark] = {fruit, missingHa}} -> {[mark] = afgrøde} (ADCropPlan.choose's dismissed)
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function ADChain.dismissedFruits(dismissed)
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local result = {}
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for id, entry in pairs(dismissed or {}) do result[id] = entry.fruit end
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return result
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end
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function ADChain.unionFruits(usedFruits, fieldDemand)
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local result = {}
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for fruit in pairs(usedFruits or {}) do result[fruit] = true end
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for fruit in pairs(fieldDemand or {}) do result[fruit] = true end
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return result
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end
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-- Kopi af opskrifterne hvor pausede rødder er slukket (så de ikke skaber nye behov).
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function ADChain.recipesWithPaused(recipes, paused)
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local result = {}
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for index, recipe in ipairs(recipes or {}) do
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local copy = {}
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for key, value in pairs(recipe) do copy[key] = value end
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if (paused or {})[recipe.key] then copy.enabled = false end
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result[index] = copy
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end
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return result
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end
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-- Spillerens eget valg: en produktion kæden tændte (byChain) som er slukket, selv om kæden stadig har brug for
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-- den, er slukket af spilleren (eller tændingen virkede ikke) -> userOff. En nøgle ryddes fra userOff, når kæden
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-- ikke længere har brug for den (men ikke på delvise data). -> {userOff = ny tabel, added = {nye nøgler}}
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function ADChain.playerOverrides(recipes, needRecipes, userOff, isPartial)
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local result, added = {}, {}
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for key in pairs(userOff or {}) do
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if isPartial or ((needRecipes or {})[key] or 0) > 0 then result[key] = true end
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end
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for _, recipe in ipairs(recipes or {}) do
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local needed = ((needRecipes or {})[recipe.key] or 0) > 0
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if recipe.byChain and not recipe.enabled and needed and not result[recipe.key] then
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result[recipe.key] = true
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table.insert(added, recipe.key)
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end
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end
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table.sort(added)
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return {userOff = result, added = added}
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end
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-- Rødder hvis flows ikke må stoppes: kædens aktuelle rødder + pausede rødder (pause rører intet).
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function ADChain.activeRoots(chain, paused)
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local result = {}
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for _, root in ipairs((chain or {}).roots or {}) do result[root.key] = true end
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for key in pairs(paused or {}) do result[key] = true end
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return result
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end
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-- Mest brugte Wait-pulje blandt forsyningsflows til bygningen, ellers "".
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function ADChain.waitPoolFor(runs, building)
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local counts, best, bestCount = {}, "", 0
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for _, run in ipairs(runs or {}) do
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local group = run.waitPoolGroup
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if run.kind == "supply" and group ~= nil and group ~= "" and contains(run.targetBuildingIds, building) then
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counts[group] = (counts[group] or 0) + 1
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end
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end
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for _, group in ipairs(sortedKeys(counts)) do
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if counts[group] > bestCount then best, bestCount = group, counts[group] end
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end
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return best
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end
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function ADChain.flowName(fillTitle, buildingName)
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return "Kæde: " .. tostring(fillTitle) .. " → " .. tostring(buildingName)
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end
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local function covers(run, edge)
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return contains(run.targetBuildingIds, edge.consumer)
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and (run.ingredientMode ~= "manual" or contains(run.ingredients, edge.fillType))
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end
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-- Bruger en af de aktuelle kanter stadig flowet? -> kantens rodnøgle (flowet flyttes dertil), ellers nil.
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function ADChain.stillNeeded(runView, edges)
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for _, edge in ipairs(edges or {}) do
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if covers(runView, edge) then return edge.rootKey end
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end
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return nil
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end
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-- {[forbruger|vare] = "ok"|"missing"|"stopped"|"noVehicle"} for hver kant.
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function ADChain.flowStatus(edges, runs, noVehicle)
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local result = {}
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for _, edge in ipairs(edges or {}) do
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local status = "missing"
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for _, run in ipairs(runs or {}) do
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if run.kind == "supply" and covers(run, edge) then
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if not run.stopped then status = "ok"; break end
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if (noVehicle or {})[run.id] then status = "noVehicle"
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elseif status == "missing" then status = "stopped" end
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end
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end
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result[tostring(edge.consumer) .. "|" .. tostring(edge.fillType)] = status
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end
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return result
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end
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-- Flows i det format ADChainActions regner på.
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function ADChain.runsView(runs)
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local list = {}
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for _, run in ipairs(runs or {}) do
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table.insert(list, {id = run.id, name = run.name, kind = run.kind, targetBuildingIds = run.targetBuildingIds,
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ingredientMode = run.ingredientMode, ingredients = run.ingredients, stopped = run.stopped == true,
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chain = run.chain, waitPoolGroup = run.waitPoolGroup})
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end
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return list
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end
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-- ---- evaluering ----
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local function farmId()
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return g_currentMission ~= nil and g_currentMission.getFarmId ~= nil and g_currentMission:getFarmId() or 1
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end
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local function plan(data, state)
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local recipes = ADChain.recipesWithPaused(data.recipes, state.paused)
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local chain = ADChainModel.build(recipes, data.husbandry, data.crops)
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local used = ADChain.unionFruits(data.usedFruits, chain.fieldDemand)
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local shortages = ADCropPlan.shortages(chain.fieldDemand, data.stock, data.fields, data.yields)
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state.dismissed = ADChain.pruneDismissed(state.dismissed, shortages)
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local actions = ADCropPlan.choose(shortages, data.fields, used, data.yields, data.prices, ADChain.dismissedFruits(state.dismissed))
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-- de ægte opskrifter (ikke kopien): en pauset rod er stadig tændt og må ikke "tændes" og overtages af kæden
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local prod = ADChainActions.productions(data.recipes, chain.needRecipes, next(state.paused) ~= nil)
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return {chain = chain, shortages = shortages, actions = actions, prod = prod, edges = ADChainActions.edges(chain)}
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end
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-- act = true: udfør handlingerne (tick). Uden act kun en frisk visning (GUI).
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function ADChain.evaluate(adEnv, act)
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local state = ADChain.state
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local ok, data = pcall(ADChainData.collect, adEnv, farmId(), state.byChain)
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if not ok then
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if not ADChain.collectFailed then Logging.warning(ADChain.LOG_PREFIX .. "gården kunne ikke læses: %s", tostring(data)) end
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ADChain.collectFailed = true
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return ADChain.last
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end
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ADChain.collectFailed = false
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local okPlan, result = pcall(plan, data, state)
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if not okPlan then
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Logging.warning(ADChain.LOG_PREFIX .. "kæden kunne ikke beregnes: %s", tostring(result))
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return ADChain.last
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end
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if act and ADChainRun ~= nil then ADChainRun.apply(adEnv, data, result) end
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local runs = ADChain.runsView(ADRunsController.store.runs)
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local paused = {}
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for key in pairs(state.paused) do paused[key] = true end
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ADChain.last = {chain = result.chain, shortages = result.shortages, actions = result.actions, edges = result.edges,
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missingFlows = ADChainActions.missingFlows(result.edges, runs), flowStatus = ADChain.flowStatus(result.edges, runs, ADChain.noVehicle),
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paused = paused, data = data, fields = data.fields, titles = data.fillTitles, at = ADChain.now, switchCount = ADChain.switchCount}
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return ADChain.last
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end
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function ADChain.tick(adEnv, dt)
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if adEnv == nil then return end
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ADChain.now = ADChain.now + (dt or 0)
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ADChain.timer = ADChain.timer + (dt or 0)
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if ADChain.now < ADChain.STARTUP_GRACE_MS or ADChain.timer < ADChain.TICK_MS then return end
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ADChain.timer = 0
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ADChain.evaluate(adEnv, true)
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end
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-- ---- GUI-handlinger ----
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local function suggestionFor(fieldId)
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for _, action in ipairs(ADChain.last ~= nil and ADChain.last.actions or {}) do
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if action.fieldId == fieldId then return action end
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end
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return nil
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end
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-- Godkend forslag: marken får kædens afgrøde som mål (kilde "chain").
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function ADChain.approve(fieldId)
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local action = suggestionFor(fieldId)
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if action == nil then return false end
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local ok, err = pcall(function()
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-- et auto-skift må aldrig overskrive en afgrøde spilleren har sat siden; et forslag godkender spilleren selv
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if action.mode == "auto" then
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local plan = ADFieldJobs.getField(fieldId).plan or {}
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if plan.targetSource == "user" then error("spilleren har selv valgt afgrøde") end
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end
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ADFieldJobs.setTarget(fieldId, action.to, "chain")
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end)
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if not ok then
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Logging.warning(ADChain.LOG_PREFIX .. "F%s: forslag kunne ikke godkendes: %s", tostring(fieldId), tostring(err))
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return false
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end
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Logging.info(ADChain.LOG_PREFIX .. "F%s: forslag godkendt: %s -> %s", tostring(fieldId), tostring(action.from), tostring(action.to))
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return true
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end
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-- Afvis forslag: vises ikke igen, før manglen for afgrøden ændrer sig > 25 %.
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function ADChain.dismiss(fieldId)
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local action = suggestionFor(fieldId)
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if action == nil then return false end
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local missingHa = action.hectares or 0
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for _, shortage in ipairs(ADChain.last.shortages or {}) do
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if shortage.fruit == action.to then missingHa = shortage.missingHa end
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end
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ADChain.state.dismissed[fieldId] = {fruit = action.to, missingHa = missingHa}
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Logging.info(ADChain.LOG_PREFIX .. "F%s: forslag %s afvist", tostring(fieldId), tostring(action.to))
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return true
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end
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function ADChain.setPaused(rootKey, isPaused)
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if rootKey == nil then return end
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ADChain.state.paused[rootKey] = isPaused and true or nil
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Logging.info(ADChain.LOG_PREFIX .. "%s %s", tostring(rootKey), isPaused and "på pause" or "genoptaget")
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end
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-- ---- gem / indlæs (samme sti-opslag som runs; skrives kun fra ADRunsController.save) ----
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local function getPath()
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local path = ADRunsStorage ~= nil and ADRunsStorage.getPath() or nil
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if path == nil then return nil end
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return (path:gsub(ADRunsStorage.FILE_NAME .. "$", ADChain.FILE_NAME))
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end
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function ADChain.save()
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local path = getPath()
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if path == nil then return false end
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local xmlFile = XMLFile.create("ADSmartPickupChain", path, ADChain.ROOT)
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if xmlFile == nil then return false end
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local records = ADChain.stateToRecords(ADChain.state)
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for index, key in ipairs(records.byChain) do
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xmlFile:setString(string.format("%s.byChain.recipe(%d)#key", ADChain.ROOT, index - 1), key)
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end
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for index, key in ipairs(records.paused) do
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xmlFile:setString(string.format("%s.paused.root(%d)#key", ADChain.ROOT, index - 1), key)
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end
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for index, key in ipairs(records.userOff) do
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xmlFile:setString(string.format("%s.userOff.recipe(%d)#key", ADChain.ROOT, index - 1), key)
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end
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for index, entry in ipairs(records.dismissed) do
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local key = string.format("%s.dismissed.field(%d)", ADChain.ROOT, index - 1)
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xmlFile:setInt(key .. "#id", entry.id)
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xmlFile:setString(key .. "#fruit", entry.fruit)
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xmlFile:setString(key .. "#missingHa", string.format("%.2f", entry.missingHa or 0))
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end
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xmlFile:save()
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xmlFile:delete()
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return true
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end
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function ADChain.load()
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ADChain.state = ADChain.newState()
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ADChain.noVehicle = {}
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local path = getPath()
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if path == nil or not fileExists(path) then return end
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local xmlFile = XMLFile.load("ADSmartPickupChain", path)
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if xmlFile == nil then return end
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local records = {byChain = {}, paused = {}, userOff = {}, dismissed = {}}
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xmlFile:iterate(ADChain.ROOT .. ".byChain.recipe", function(_, key)
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table.insert(records.byChain, xmlFile:getString(key .. "#key"))
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end)
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xmlFile:iterate(ADChain.ROOT .. ".paused.root", function(_, key)
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table.insert(records.paused, xmlFile:getString(key .. "#key"))
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end)
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xmlFile:iterate(ADChain.ROOT .. ".userOff.recipe", function(_, key)
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table.insert(records.userOff, xmlFile:getString(key .. "#key"))
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end)
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xmlFile:iterate(ADChain.ROOT .. ".dismissed.field", function(_, key)
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table.insert(records.dismissed, {id = xmlFile:getInt(key .. "#id"), fruit = xmlFile:getString(key .. "#fruit"),
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missingHa = tonumber(xmlFile:getString(key .. "#missingHa"))})
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end)
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xmlFile:delete()
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ADChain.state = ADChain.stateFromRecords(records)
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Logging.info(ADChain.LOG_PREFIX .. "%d produktioner tændt af kæden, %d pausede kæder indlæst", #records.byChain, #records.paused)
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end
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