fix: Fields under Stop alt-pause vises stoppet med [Start], [Start] genoptager kun den mark; listen skjules bag redigeringsvinduet (tekst skinnede igennem) (v1.59.3.0)

This commit is contained in:
2026-09-29 18:01:44 +02:00
parent 9b5d71b180
commit 0cac934480
8 changed files with 60 additions and 12 deletions
+17 -4
View File
@@ -291,6 +291,16 @@ function ADFieldJobs.awaitingPlayer(fieldId)
return nil
end
-- Under global pause: kun denne mark genoptages (de andre venter på Start alle). nil = pause igen.
function ADFieldJobs.setFieldResumed(id, isOn)
ADFieldJobs.state.resumed = ADFieldJobs.state.resumed or {}
ADFieldJobs.state.resumed[id] = isOn ~= false or nil
end
function ADFieldJobs.isFieldResumed(id)
return (ADFieldJobs.state.resumed or {})[id] == true
end
function ADFieldJobs.requestStart(id)
ADFieldJobs.note(id, {startRequested = true})
end
@@ -313,6 +323,7 @@ end
-- Pause (Stop alt og parkér): intet nyt sendes ud, ingen genstart efter indlæsning. Gemmes.
function ADFieldJobs.setPaused(value)
ADFieldJobs.state.paused = value == true
ADFieldJobs.state.resumed = {}
ADFieldJobs.save()
Logging.info(ADFieldJobs.LOG_PREFIX .. "markarbejde %s", value and "på pause" or "genoptaget")
end
@@ -492,9 +503,11 @@ function ADFieldJobs.tick(adEnv, dt)
-- lidt efter start, og indtil da ligner de maskiner ledige (in-game 26/9: kultivatoren blev taget midt
-- i spillerens eget CP-job 45 s efter indlæsning)
if ADFieldJobs.now < ADFieldJobs.STARTUP_GRACE_MS then return end
-- Stop alt og parkér: intet sendes ud og intet genstartes, før spilleren trykker Start alle
if ADFieldJobs.state.paused then return end
if not ADFieldJobs.resumedAfterLoad then
-- Stop alt og parkér: intet sendes ud og intet genstartes, før spilleren trykker Start alle — undtagen
-- marker spilleren har genoptaget enkeltvis ([Start] i Fields-listen, ADFieldJobs.setFieldResumed)
local paused, resumed = ADFieldJobs.state.paused, ADFieldJobs.state.resumed or {}
if paused and next(resumed) == nil then return end
if not paused and not ADFieldJobs.resumedAfterLoad then
-- én gang, før noget nyt sendes ud: CP-maskiner der var midt i et job, fortsætter (og tæller som aktive)
ADFieldJobs.resumedAfterLoad = true
local okResume, errResume = pcall(ADFieldWork.resumeAfterLoad, adEnv)
@@ -507,7 +520,7 @@ function ADFieldJobs.tick(adEnv, dt)
if ADPool ~= nil then infos = ADPool.queueOrder(infos, ADFieldJobs.waitingSince) end
for index, info in ipairs(infos) do
-- passive marker (der sker intet uden brugeren) vurderes kun i deres tiendedel af sekunderne
if not ADFieldModel.isPassive(ADFieldJobs.getField(info.id)) or index % ADFieldJobs.PASSIVE_SLICES == slice then
if (not paused or resumed[info.id]) and (not ADFieldModel.isPassive(ADFieldJobs.getField(info.id)) or index % ADFieldJobs.PASSIVE_SLICES == slice) then
stepped = stepped + 1
local ok, err = pcall(stepField, adEnv, info, env)
if not ok then Logging.warning(ADFieldJobs.LOG_PREFIX .. "F%s fejl: %s", tostring(info.id), tostring(err)) end
+9 -2
View File
@@ -88,12 +88,19 @@ ADFieldView.ERROR_REASONS = {
spu_field_reason_tooNarrow = true, spu_field_reason_widthUnknown = true, spu_field_reason_noSowFruit = true,
}
-- s = {hasMarker, working, awaiting, startRequested, reasonKey} -> "running"|"waiting"|"error"|"stopped"
-- Arbejder marken reelt? Under global pause (Stop alt) kun hvis spilleren har genoptaget netop den.
-- s = {working, paused, resumed}
function ADFieldView.isActiveWork(s)
return s.working == true and (not s.paused or s.resumed == true)
end
-- s = {hasMarker, working, paused, resumed, awaiting, startRequested, reasonKey} -> "running"|"waiting"|"error"|"stopped"
function ADFieldView.fieldStatus(s)
if not s.hasMarker then return "error" end
if s.reasonKey ~= nil and ADFieldView.ERROR_REASONS[s.reasonKey] then return "error" end
if s.paused and not s.resumed then return "stopped" end
if s.awaiting or s.startRequested then return "waiting" end
if s.working then return s.reasonKey ~= nil and "waiting" or "running" end
if ADFieldView.isActiveWork(s) then return s.reasonKey ~= nil and "waiting" or "running" end
if s.reasonKey ~= nil then return "waiting" end
return "stopped"
end
@@ -76,6 +76,8 @@ function SmartPickupFrame:openEditPanel(kind, id)
self.editPanelOpen, self.editPanelKind, self.editPanelId = true, kind, id
self:closeGuide()
self.editOverlay:setVisible(true)
-- listen skjules bag vinduet: dens tekster skinnede igennem panelet (in-game 29/9)
self.boxLayout:setVisible(false)
self:layoutEditPanel()
self:requestRebuild()
end
@@ -85,6 +87,7 @@ function SmartPickupFrame:hideEditPanel()
self.editPanelOpen, self.editPanelKind, self.editPanelId = false, nil, nil
self:clearPanelRows()
if self.editOverlay ~= nil then self.editOverlay:setVisible(false) end
if self.boxLayout ~= nil then self.boxLayout:setVisible(true) end
end
function SmartPickupFrame:closeEditPanel()
+21 -5
View File
@@ -109,7 +109,8 @@ function SmartPickupFrame:fieldCells(row)
return {
name, crop, self:fieldPlanText(field, info),
self.i18n:getText(field.plan.mode == "auto" and "spu_field_mode_auto" or "spu_field_mode_manual"),
self:fieldStatusText(field, info, true),
self:fieldStatusText(field, info, true) .. ((ADFieldJobs.state.paused and not ADFieldJobs.isFieldResumed(info.id)
and ADFieldModel.isWorking(field)) and (" " .. self.i18n:getText("spu_field_pausedSuffix")) or ""),
ADFlowView.joinCounted(names, ", ", "-"),
self:fieldActionText(info.id),
}
@@ -168,12 +169,19 @@ function SmartPickupFrame:refreshFieldLevels()
end
end
-- Arbejder marken reelt (ikke bare et plan-trin under Stop alt-pause)?
function SmartPickupFrame:fieldIsActive(id, field)
field = field or ADFieldJobs.getField(id)
return field ~= nil and ADFieldView.isActiveWork({working = ADFieldModel.isWorking(field),
paused = ADFieldJobs.state.paused == true, resumed = ADFieldJobs.isFieldResumed(id)})
end
-- [Start] kræver en markør (Stop/Overtag altid muligt når marken arbejder).
function SmartPickupFrame:fieldCanStart(id)
local field, info = ADFieldJobs.getField(id), ADFields.getInfo(id)
if field == nil or info == nil then return false end
return ADFieldView.canStart({hasMarker = info.markerId ~= nil,
working = ADFieldModel.isWorking(field) or ADFieldJobs.awaitingPlayer(id) ~= nil})
working = self:fieldIsActive(id, field) or ADFieldJobs.awaitingPlayer(id) ~= nil})
end
function SmartPickupFrame:fieldLevel(id)
@@ -181,6 +189,7 @@ function SmartPickupFrame:fieldLevel(id)
if field == nil or info == nil then return "stopped" end
local reason = type(field.reason) == "table" and field.reason.key or nil
return ADFieldView.fieldStatus({hasMarker = info.markerId ~= nil, working = ADFieldModel.isWorking(field),
paused = ADFieldJobs.state.paused == true, resumed = ADFieldJobs.isFieldResumed(id),
awaiting = ADFieldJobs.awaitingPlayer(id) ~= nil,
startRequested = ADFieldJobs.isStartRequested ~= nil and ADFieldJobs.isStartRequested(id) or false,
reasonKey = reason})
@@ -190,7 +199,7 @@ end
function SmartPickupFrame:fieldActionText(id, forButton)
local field = ADFieldJobs.getField(id)
if ADFieldJobs.awaitingPlayer(id) ~= nil then return self.i18n:getText("spu_field_button_takeover") end
local isWorking = field ~= nil and ADFieldModel.isWorking(field)
local isWorking = self:fieldIsActive(id, field)
if forButton then return self.i18n:getText(isWorking and "spu_field_button_stop" or "spu_field_button_start") end
return self.i18n:getText(isWorking and "spu_flowList_stop" or "spu_flowList_start")
end
@@ -340,7 +349,7 @@ function SmartPickupFrame:refreshFieldRows(adEnv)
if row ~= nil then
SmartPickupFrame.setCells(entry.cells, self:fieldCells(row))
total = total + 1
if ADFieldModel.isWorking(row.field) then working = working + 1 end
if self:fieldIsActive(entry.id, row.field) then working = working + 1 end
end
end
self:refreshFieldLevels()
@@ -386,9 +395,16 @@ function SmartPickupFrame:toggleField(id)
ADFieldJobs.requestTakeover(id)
frame.statusOverride = string.format(frame.i18n:getText("spu_field_takeoverRequested"), id)
frame.statusOverrideTicks = SmartPickupFrame.STATUS_OVERRIDE_TICKS
elseif ADFieldModel.isWorking(field) then
elseif frame:fieldIsActive(id, field) then
ADFieldJobs.stopField(frame.getAdEnv(), id)
ADFieldJobs.setFieldResumed(id, false)
elseif ADFieldJobs.state.paused and ADFieldModel.isWorking(field) then
-- Stop alt-pause: kun denne mark genoptages fra sit trin (de andre venter på Start alle)
ADFieldJobs.setFieldResumed(id, true)
frame.statusOverride = string.format(frame.i18n:getText("spu_field_startRequested"), id)
frame.statusOverrideTicks = SmartPickupFrame.STATUS_OVERRIDE_TICKS
else
if ADFieldJobs.state.paused then ADFieldJobs.setFieldResumed(id, true) end
local decision = ADFieldJobs.lastDecision[id]
if decision == nil or decision.care == nil then
ADFieldJobs.forceReady(id)
+1
View File
@@ -260,6 +260,7 @@
<text name="spu_flowList_status" text="Flows i gang: %d af %d"/>
<text name="spu_panel_flowTitle" text="Rediger flow: %s"/>
<text name="spu_panel_fieldTitle" text="Mark F%d"/>
<text name="spu_field_pausedSuffix" text="(pause)"/>
<text name="spu_newRunName" text="Flow %d"/>
<text name="spu_renameTitle" text="Navn på flow"/>
<text name="spu_deleteConfirm" text="Slet run '%s'? Dets kørende traktorer stoppes. Kan ikke fortrydes."/>
+1
View File
@@ -260,6 +260,7 @@
<text name="spu_flowList_status" text="Flows running: %d of %d"/>
<text name="spu_panel_flowTitle" text="Edit flow: %s"/>
<text name="spu_panel_fieldTitle" text="Field F%d"/>
<text name="spu_field_pausedSuffix" text="(paused)"/>
<text name="spu_newRunName" text="Flow %d"/>
<text name="spu_renameTitle" text="Flow name"/>
<text name="spu_deleteConfirm" text="Delete run '%s'? Its running tractors will be stopped. This cannot be undone."/>
+1 -1
View File
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="107">
<author>masterdraco</author>
<version>1.59.2.0</version>
<version>1.59.3.0</version>
<title>
<en>AD Smart Pickup</en>
</title>
+7
View File
@@ -22,5 +22,12 @@ check("i ro", V.fieldStatus({hasMarker = true}), "stopped")
check("kan starte: med markør", V.canStart({hasMarker = true, working = false}), true)
check("kan starte: uden markør -> nej", V.canStart({hasMarker = false, working = false}), false)
check("kan stoppe: uden markør men i gang", V.canStart({hasMarker = false, working = true}), true)
-- global pause (Stop alt): arbejdstrin uden maskiner = stoppet, [Start] genoptager kun den mark (in-game 29/9)
check("pause: arbejdstrin -> stoppet", V.fieldStatus({hasMarker = true, working = true, paused = true}), "stopped")
check("pause: genoptaget mark -> kører", V.fieldStatus({hasMarker = true, working = true, paused = true, resumed = true}), "running")
check("pause: mangler markør stadig rød", V.fieldStatus({hasMarker = false, paused = true}), "error")
check("pause: arbejder-tæller falsk", V.isActiveWork({working = true, paused = true}), false)
check("pause: genoptaget arbejder-tæller sand", V.isActiveWork({working = true, paused = true, resumed = true}), true)
check("ingen pause: arbejder", V.isActiveWork({working = true}), true)
print(failures == 0 and "\nALLE TESTS OK" or ("\n" .. failures .. " FEJL"))
os.exit(failures == 0 and 0 or 1)