fix: AutoDrive tælles ikke som Courseplay (flow-traktor med AD aktiv ventede på sig selv ved Start efter indlæsning); venteårsag logges kun ved ændring (v1.57.4.0)

This commit is contained in:
2026-09-29 17:10:07 +02:00
parent 3f7b85ba54
commit 5649c6c59d
4 changed files with 25 additions and 8 deletions
+4
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@@ -377,8 +377,12 @@ function ADCpBridge.getWorkWidth(vehicle)
return best return best
end end
-- AutoDrive kører også som AI-job i FS25: aktiv AD er ikke Courseplay (in-game 29/9: Milk Store ved Cow Wait
-- med AD aktiv blev meldt 'Courseplay kører' og ventede på sig selv).
function ADCpBridge.isWorking(vehicle) function ADCpBridge.isWorking(vehicle)
if vehicle.getIsCpFieldWorkActive ~= nil and vehicle:getIsCpFieldWorkActive() then return true end if vehicle.getIsCpFieldWorkActive ~= nil and vehicle:getIsCpFieldWorkActive() then return true end
local module = vehicle.ad ~= nil and vehicle.ad.stateModule or nil
if module ~= nil and module.isActive ~= nil and module:isActive() then return false end
return vehicle.getIsAIActive ~= nil and vehicle:getIsAIActive() or false return vehicle.getIsAIActive ~= nil and vehicle:getIsAIActive() or false
end end
+8 -5
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@@ -146,6 +146,7 @@ local fetching = setmetatable({}, {__mode = "k"}) -- traktor -> runId (henter s
local emptying = setmetatable({}, {__mode = "k"}) -- traktor -> {stage, since, fillType, runName} local emptying = setmetatable({}, {__mode = "k"}) -- traktor -> {stage, since, fillType, runName}
local homing = setmetatable({}, {__mode = "k"}) -- traktor -> true (flowets hjemtur: vogn af, traktor hjem) local homing = setmetatable({}, {__mode = "k"}) -- traktor -> true (flowets hjemtur: vogn af, traktor hjem)
local fetchRetries = setmetatable({}, {__mode = "k"}) -- traktor -> antal nye hente-forsøg local fetchRetries = setmetatable({}, {__mode = "k"}) -- traktor -> antal nye hente-forsøg
local lastWaitText = setmetatable({}, {__mode = "k"}) -- traktor -> sidst loggede venteårsag (kun ændringer logges)
local missingCount = {} -- runId -> tjek i træk local missingCount = {} -- runId -> tjek i træk
local seenBuildings = {} -- bygnings-id'er set i denne session local seenBuildings = {} -- bygnings-id'er set i denne session
local rememberTimer, buildingTimer = 0, 0 local rememberTimer, buildingTimer = 0, 0
@@ -296,20 +297,22 @@ function ADFlowWagons.beforeStart(adEnv, run, vehicle)
wagonBusy = wagonId ~= nil and ADPool.isReserved(wagonId), wagonBusy = wagonId ~= nil and ADPool.isReserved(wagonId),
} }
local action = ADFlowWagons.startAction(startState) local action = ADFlowWagons.startAction(startState)
if action == "start" then return false end if action == "start" then lastWaitText[vehicle] = nil return false end
ADRunsController.runningRuns[run.id] = true ADRunsController.runningRuns[run.id] = true
if action == "wait" then if action == "wait" then
if waiting[vehicle] == nil then
local holder = wagon ~= nil and wagon.getAttacherVehicle ~= nil and wagon:getAttacherVehicle() or nil local holder = wagon ~= nil and wagon.getAttacherVehicle ~= nil and wagon:getAttacherVehicle() or nil
Logging.info(ADFlowWagons.LOG_PREFIX .. "flow '%s': '%s' venter på sin vogn (%s: %s)", tostring(run.name), local waitText = ADFlowWagons.waitReason(startState) .. ": " .. (startState.tractorBusy and ADFlowWagons.busyWhy(vehicle, tractorId)
tostring(ADRuns.vehicleLabel(vehicle)), ADFlowWagons.waitReason(startState),
startState.tractorBusy and ADFlowWagons.busyWhy(vehicle, tractorId)
or (holder ~= nil and ("sidder på " .. tostring(ADRuns.vehicleLabel(holder)))) or "reserveret af puljen") or (holder ~= nil and ("sidder på " .. tostring(ADRuns.vehicleLabel(holder)))) or "reserveret af puljen")
if lastWaitText[vehicle] ~= waitText then
lastWaitText[vehicle] = waitText
Logging.info(ADFlowWagons.LOG_PREFIX .. "flow '%s': '%s' venter på sin vogn (%s)", tostring(run.name),
tostring(ADRuns.vehicleLabel(vehicle)), waitText)
end end
waiting[vehicle] = run.id waiting[vehicle] = run.id
return true, {vehicle = vehicle, ok = true, reason = "waitingWagon"} return true, {vehicle = vehicle, ok = true, reason = "waitingWagon"}
end end
waiting[vehicle] = nil waiting[vehicle] = nil
lastWaitText[vehicle] = nil
fetching[vehicle] = run.id fetching[vehicle] = run.id
local runId = run.id local runId = run.id
local okFetch, errFetch = pcall(ADHitch.fetch, adEnv, vehicle, connectId, function(tractor, ok, detail) local okFetch, errFetch = pcall(ADHitch.fetch, adEnv, vehicle, connectId, function(tractor, ok, detail)
+1 -1
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@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?> <?xml version="1.0" encoding="utf-8" standalone="no"?>
<modDesc descVersion="107"> <modDesc descVersion="107">
<author>masterdraco</author> <author>masterdraco</author>
<version>1.57.3.0</version> <version>1.57.4.0</version>
<title> <title>
<en>AD Smart Pickup</en> <en>AD Smart Pickup</en>
</title> </title>
+10
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@@ -164,5 +164,15 @@ check("forager i kursus: 2 runder", ADCpBridge.courseHasHeadlands({getNumberOfHe
check("forager i kursus: ingen", ADCpBridge.courseHasHeadlands({getNumberOfHeadlands = function() return 0 end}), false) check("forager i kursus: ingen", ADCpBridge.courseHasHeadlands({getNumberOfHeadlands = function() return 0 end}), false)
check("forager i kursus: ukendt -> antag ja", ADCpBridge.courseHasHeadlands({}), true) check("forager i kursus: ukendt -> antag ja", ADCpBridge.courseHasHeadlands({}), true)
check("forager i kursus: intet kursus", ADCpBridge.courseHasHeadlands(nil), false) check("forager i kursus: intet kursus", ADCpBridge.courseHasHeadlands(nil), false)
-- isWorking: AutoDrive kører også som AI i FS25 — det er ikke Courseplay (in-game 29/9: Milk Store holdt ved
-- Cow Wait med AD aktiv og "ventede på sig selv" som 'Courseplay kører')
local function fakeVehicle(cp, ai, ad)
return {getIsCpFieldWorkActive = function() return cp end, getIsAIActive = function() return ai end,
ad = {stateModule = {isActive = function() return ad end}}}
end
check("CP arbejder: Courseplay markarbejde", ADCpBridge.isWorking(fakeVehicle(true, true, false)), true)
check("CP arbejder: AI uden AD (CP-kørsel)", ADCpBridge.isWorking(fakeVehicle(false, true, false)), true)
check("CP arbejder: AutoDrive kører -> ikke CP", ADCpBridge.isWorking(fakeVehicle(false, true, true)), false)
check("CP arbejder: intet", ADCpBridge.isWorking(fakeVehicle(false, false, false)), false)
print(failures == 0 and "\nALLE TESTS OK" or ("\n" .. failures .. " FEJL")) print(failures == 0 and "\nALLE TESTS OK" or ("\n" .. failures .. " FEJL"))
os.exit(failures == 0 and 0 or 1) os.exit(failures == 0 and 0 or 1)