docs: numpad * som tast, samlede kædeposter, markvarer og README-funktioner

Manualer (DA/EN) og ændringslog: statusvinduets tast er numpad *, kædeproblemer
står i én post i Kræver handling, beskeder højst 3 ad gangen, markvarer står
som "fra marker", slukket men nødvendig højst én post med +k. README nævner
statusvinduet og afhængigheds-advarslen.
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2026-09-30 15:29:51 +02:00
parent 1c60529dfd
commit 68eb26d71d
4 changed files with 37 additions and 16 deletions
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@@ -338,7 +338,7 @@ have sold appears as *Removed building (no longer exists) — set NO*.
### Status window
Press **left Alt + Insert** to toggle a small status window in the top right corner of the screen, just below
Press **numpad \*** (the multiply key on the numeric keypad) to toggle a small status window in the top right corner of the screen, just below
the game's info box. The key works both on foot and in a vehicle and can be changed under *Settings →
Controls* (*AD Smart Pickup: status window*). The window refreshes every second and only shows sections
that have something in them:
@@ -348,7 +348,7 @@ that have something in them:
a warning, grey = stopped.
- **Fields** — one line per field with field work in progress: *F92 Harvesting · Beet harvester · 45 %*
(colours as in the Fields tab).
- **Chains** — only chains with a missing link: *Bread is missing a link: Flour*.
- **Chains** — one line when chains have a missing link: *Chains: 3 missing links*.
- **Warnings** — factories the farm depends on that are switched off (*Switched off but needed: Fermenting
silo 3*, see [Warning when a needed factory is switched off](#warning-when-a-needed-factory-is-switched-off)),
vehicles that have stood still for more than 2 minutes (without Smart Pickup holding them at Wait/outbound;
@@ -682,6 +682,9 @@ enable a product in a factory*.
- Rows fold out and in. Fold out to see the links, sources and fields.
- Warnings in the rows: *bottleneck: -X/mo*, *must buy: X/mo*, *loop*, *short X ha*, *stock < 3 mo* and
*no field*.
- Field goods that are not a crop's main product — for example hay, dried alfalfa and clover, chaff, whole-crop
and straw — have the source *from fields*. You harvest or mow them yourself, so the chain makes no crop plan
and no warning for them; the stock is shown in the **Stock** column.
- **[Pause]** stops the chain's new actions for that root production. What it uses is not switched off.
Other chains carry on. **[Resume]** continues it.
- At the bottom: *Automatic switches since load*.
@@ -691,11 +694,13 @@ enable a product in a factory*.
If a link in a chain is missing, the mod explains why and what you can do. The text appears in three places:
- **In the Chains tab**: fold the chain out; the reason is shown in red below the red goods row.
- **In Needs attention**: one red line per chain, for example *Bread is missing a link: Flour*. At most 2 chains
are shown; the rest are in the Chains tab. Clicking opens the Chains tab with that chain folded out.
- **In Needs attention**: one combined red line for all chains, for example *Chains: 3 missing links*. It is
listed below the storage's red lines (running out / almost full). Clicking opens the Chains tab with the
chains folded out.
- **As an on-screen message**: the first time a new link goes missing, with the chain's name in front (for example *Bread: …*). The same message only returns after the
problem has gone away and come back. No messages during the first 2 minutes after loading or while fields are
being scanned.
problem has gone away and come back. At most 3 messages come at a time; the rest are combined into one message:
*+5 more missing links — see the Chains tab*. No messages during the first 2 minutes after loading or while
fields are being scanned.
The messages:
@@ -724,7 +729,8 @@ silage. You then get the message *Warning: you switched off Fermenting silo 3 (S
The message comes once per switch-off, at most a minute later.
As long as the production is off and still needed, **Needs attention** shows a red line: *Switched off but
needed: Fermenting silo 3* (at most 2; also in the status window under Warnings). Clicking opens the storage
needed: Fermenting silo 3* (at most one line — the most urgent; if more are off, the number follows: *Switched off
but needed: Fermenting silo 3 +2*; also in the status window under Warnings). Clicking opens the storage
tab **Factories**.
No warning when:
@@ -849,7 +855,8 @@ every second.
| *Wheat runs out in … — farm has …, uses …/day* | The farm uses more than it produces, and the good lasts less than 3 days (red below 1 day) |
| *Milk is 92 % full — full in …* | A produced good is at least 85 % full (red from 95 %) |
| *Sell Canola now: price is 94 % of the yearly top — …* | The price is at least 90 % of the yearly top, the stock is worth at least 10,000, and the farm does not use it up |
| *Switched off but needed: Fermenting silo 3* | You switched off a production that a flow, a barn or a chain uses (see [Warning when a needed factory is switched off](#warning-when-a-needed-factory-is-switched-off)); clicking opens the Factories tab |
| *Chains: 3 missing links* | One or more chains are missing a link (see [Missing links](#missing-links-red-messages)); listed below the storage's red lines; clicking opens the Chains tab |
| *Switched off but needed: Fermenting silo 3 +2* | You switched off a production that a flow, a barn or a chain uses (see [Warning when a needed factory is switched off](#warning-when-a-needed-factory-is-switched-off)); clicking opens the Factories tab |
**Click a line** to act on it: